100 Greatest Video Game Characters

Nonfiction, Entertainment, Games, Video & Electronic, Computers, Entertainment & Games, Video & Electronic Games, Social & Cultural Studies, Social Science, Cultural Studies, Popular Culture
Cover of the book 100 Greatest Video Game Characters by , Rowman & Littlefield Publishers
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781442278134
Publisher: Rowman & Littlefield Publishers Publication: June 23, 2017
Imprint: Rowman & Littlefield Publishers Language: English
Author:
ISBN: 9781442278134
Publisher: Rowman & Littlefield Publishers
Publication: June 23, 2017
Imprint: Rowman & Littlefield Publishers
Language: English

Though in existence for only a few decades, video games are now firmly established in mainstream culture all around the planet. Every year new games are produced, and every year new favorites emerge. But certain characters have become so iconic that they withstand both time and the shifting interests of players. Such creations permeate other elements of popular culture—from graphic novels to film—and are known not only to dedicated gamers but to the general public as well.

In 100 Greatest Video Game Characters, readers can learn about some of the most popular and influential figures that have leapt from computer monitors and television screens and into the public consciousness. The entries in this volume provide general facts about the characters as well as explore their cultural significance. The entries include the following information:

  • Game developer
  • Year character was established
  • Video game franchise

In addition, the book examines the commonalities of various video game characters to help readers better understand their popularity and how they operate within the video games and the industry itself.

Whether casually looking up information on video game characters or researching what these icons says about society, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Characters will appeal to fans and scholars alike.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Though in existence for only a few decades, video games are now firmly established in mainstream culture all around the planet. Every year new games are produced, and every year new favorites emerge. But certain characters have become so iconic that they withstand both time and the shifting interests of players. Such creations permeate other elements of popular culture—from graphic novels to film—and are known not only to dedicated gamers but to the general public as well.

In 100 Greatest Video Game Characters, readers can learn about some of the most popular and influential figures that have leapt from computer monitors and television screens and into the public consciousness. The entries in this volume provide general facts about the characters as well as explore their cultural significance. The entries include the following information:

In addition, the book examines the commonalities of various video game characters to help readers better understand their popularity and how they operate within the video games and the industry itself.

Whether casually looking up information on video game characters or researching what these icons says about society, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Characters will appeal to fans and scholars alike.

More books from Rowman & Littlefield Publishers

Cover of the book A History of Medieval Heresy and Inquisition by
Cover of the book The Superintendent and the CFO by
Cover of the book Selves in Time and Place by
Cover of the book The Mediated Presidency by
Cover of the book Places of Worship by
Cover of the book Preparing Future Leaders for Social Justice by
Cover of the book The Middle East, Oil, and the U.S. National Security Policy by
Cover of the book Freud on the Psychology of Ordinary Mental Life by
Cover of the book Embracing Sisterhood by
Cover of the book Electing Our Bishops by
Cover of the book 2012 and the End of the World by
Cover of the book Brainball by
Cover of the book Early American Decorative Arts, 1620-1860 by
Cover of the book Learning the Way by
Cover of the book Upside Down Football by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy