2D to VR with Unity5 and Google Cardboard

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics
Cover of the book 2D to VR with Unity5 and Google Cardboard by Roberto Dillon, CRC Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Roberto Dillon ISBN: 9781351651325
Publisher: CRC Press Publication: April 7, 2017
Imprint: A K Peters/CRC Press Language: English
Author: Roberto Dillon
ISBN: 9781351651325
Publisher: CRC Press
Publication: April 7, 2017
Imprint: A K Peters/CRC Press
Language: English

The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.

More books from CRC Press

Cover of the book Genetic Resources, Chromosome Engineering, and Crop Improvement by Roberto Dillon
Cover of the book Real Estate Due Diligence by Roberto Dillon
Cover of the book Using the R Commander by Roberto Dillon
Cover of the book Vitreoretinal Disorders in Primary Care by Roberto Dillon
Cover of the book Microscale Testing in Aquatic Toxicology by Roberto Dillon
Cover of the book Understanding Optics with Python by Roberto Dillon
Cover of the book Organic Sulfur Chemistry by Roberto Dillon
Cover of the book GIS in Land and Property Management by Roberto Dillon
Cover of the book Natural Hazards by Roberto Dillon
Cover of the book Iterative Methods and Their Dynamics with Applications by Roberto Dillon
Cover of the book Power Quality by Roberto Dillon
Cover of the book Hydrothermal Reduction of Carbon Dioxide to Low-Carbon Fuels by Roberto Dillon
Cover of the book The Integrated Nervous System by Roberto Dillon
Cover of the book Activated Carbon Adsorption For Wastewater Treatment by Roberto Dillon
Cover of the book Biosensors Based on Nanomaterials and Nanodevices by Roberto Dillon
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy