Author: | Luke Ahearn | ISBN: | 9781136141577 |
Publisher: | CRC Press | Publication: | May 5, 2008 |
Imprint: | Routledge | Language: | English |
Author: | Luke Ahearn |
ISBN: | 9781136141577 |
Publisher: | CRC Press |
Publication: | May 5, 2008 |
Imprint: | Routledge |
Language: | English |
The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.
The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.