3D Video Coding for Embedded Devices

Energy Efficient Algorithms and Architectures

Nonfiction, Science & Nature, Technology, Electronics, Circuits
Cover of the book 3D Video Coding for Embedded Devices by Bruno Zatt, Muhammad Shafique, Sergio Bampi, Jörg Henkel, Springer New York
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Author: Bruno Zatt, Muhammad Shafique, Sergio Bampi, Jörg Henkel ISBN: 9781461467595
Publisher: Springer New York Publication: July 8, 2014
Imprint: Springer Language: English
Author: Bruno Zatt, Muhammad Shafique, Sergio Bampi, Jörg Henkel
ISBN: 9781461467595
Publisher: Springer New York
Publication: July 8, 2014
Imprint: Springer
Language: English

This book shows readers how to develop energy-efficient algorithms and hardware architectures to enable high-definition 3D video coding on resource-constrained embedded devices.  Users of the Multiview Video Coding (MVC) standard face the challenge of exploiting its 3D video-specific coding tools for increasing compression efficiency at the cost of increasing computational complexity and, consequently, the energy consumption.  This book enables readers to reduce the multiview video coding energy consumption through jointly considering the algorithmic and architectural levels.  Coverage includes an introduction to 3D videos and an extensive discussion of the current state-of-the-art of 3D video coding, as well as energy-efficient algorithms for 3D video coding and energy-efficient hardware architecture for 3D video coding.

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This book shows readers how to develop energy-efficient algorithms and hardware architectures to enable high-definition 3D video coding on resource-constrained embedded devices.  Users of the Multiview Video Coding (MVC) standard face the challenge of exploiting its 3D video-specific coding tools for increasing compression efficiency at the cost of increasing computational complexity and, consequently, the energy consumption.  This book enables readers to reduce the multiview video coding energy consumption through jointly considering the algorithmic and architectural levels.  Coverage includes an introduction to 3D videos and an extensive discussion of the current state-of-the-art of 3D video coding, as well as energy-efficient algorithms for 3D video coding and energy-efficient hardware architecture for 3D video coding.

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