Algorithmic and Architectural Gaming Design

Implementation and Development

Nonfiction, Science & Nature, Technology, Electronics, Digital, Computers, Entertainment & Games, Game Programming - Graphics, General Computing
Cover of the book Algorithmic and Architectural Gaming Design by , IGI Global
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Author: ISBN: 9781466622685
Publisher: IGI Global Publication: May 31, 2012
Imprint: Information Science Reference Language: English
Author:
ISBN: 9781466622685
Publisher: IGI Global
Publication: May 31, 2012
Imprint: Information Science Reference
Language: English
Video games represent a unique blend of programming, art, music, and unbridled creativity. To the general public, they are perhaps the most exciting computer applications ever undertaken. In the field of computer science, they have been the impetus for a continuous stream of innovations designed to provide gaming enthusiasts with the most realistic and enjoyable gaming experience possible. Algorithmic and Architectural Gaming Design: Implementation and Development discusses the most recent advances in the field of video game design, with particular emphasis on practical examples of game development, including design and implementation. The target audience of this book includes educators, students, practitioners, professionals, and researchers working in the area of video game design and development. Anyone actively developing video games will benefit from the practical application of fundamental computer science concepts demonstrated in this book.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Video games represent a unique blend of programming, art, music, and unbridled creativity. To the general public, they are perhaps the most exciting computer applications ever undertaken. In the field of computer science, they have been the impetus for a continuous stream of innovations designed to provide gaming enthusiasts with the most realistic and enjoyable gaming experience possible. Algorithmic and Architectural Gaming Design: Implementation and Development discusses the most recent advances in the field of video game design, with particular emphasis on practical examples of game development, including design and implementation. The target audience of this book includes educators, students, practitioners, professionals, and researchers working in the area of video game design and development. Anyone actively developing video games will benefit from the practical application of fundamental computer science concepts demonstrated in this book.

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