Architectural Robotics

Ecosystems of Bits, Bytes, and Biology

Nonfiction, Science & Nature, Technology, Robotics, Art & Architecture, Architecture
Cover of the book Architectural Robotics by Keith Evan Green, The MIT Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Keith Evan Green ISBN: 9780262334228
Publisher: The MIT Press Publication: February 10, 2016
Imprint: The MIT Press Language: English
Author: Keith Evan Green
ISBN: 9780262334228
Publisher: The MIT Press
Publication: February 10, 2016
Imprint: The MIT Press
Language: English

How a built environment that is robotic and interactive becomes an apt home to our restless, dynamic, and increasingly digital society.

The relationship of humans to computers can no longer be represented as one person in a chair and one computer on a desk. Today computing finds its way into our pockets, our cars, our appliances; it is ubiquitous—an inescapable part of our everyday lives. Computing is even expanding beyond our devices; sensors, microcontrollers, and actuators are increasingly embedded into the built environment. In Architectural Robotics, Keith Evan Green looks toward the next frontier in computing: interactive, partly intelligent, meticulously designed physical environments. Green examines how these “architectural robotic” systems will support and augment us at work, school, and home, as we roam, interconnect, and age.

Green tells the stories of three projects from his research lab that exemplify the reconfigurable, distributed, and transfigurable environments of architectural robotics. The Animated Work Environment is a robotic work environment of shape-shifting physical space that responds dynamically to the working life of the people within it; home+ is a suite of networked, distributed “robotic furnishings” integrated into existing domestic and healthcare environments; and LIT ROOM offers a simulated environment in which the physical space of a room merges with the imaginary space of a book, becoming “a portal to elsewhere.”

How far beyond workstations, furniture, and rooms can the environments of architectural robotics stretch? Green imagines scaled-up neighborhoods, villages, and metropolises composed of physical bits, digital bytes, living things, and their hybrids. Not global but local, architectural robotics grounds computing in a capacious cyber-physical home.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

How a built environment that is robotic and interactive becomes an apt home to our restless, dynamic, and increasingly digital society.

The relationship of humans to computers can no longer be represented as one person in a chair and one computer on a desk. Today computing finds its way into our pockets, our cars, our appliances; it is ubiquitous—an inescapable part of our everyday lives. Computing is even expanding beyond our devices; sensors, microcontrollers, and actuators are increasingly embedded into the built environment. In Architectural Robotics, Keith Evan Green looks toward the next frontier in computing: interactive, partly intelligent, meticulously designed physical environments. Green examines how these “architectural robotic” systems will support and augment us at work, school, and home, as we roam, interconnect, and age.

Green tells the stories of three projects from his research lab that exemplify the reconfigurable, distributed, and transfigurable environments of architectural robotics. The Animated Work Environment is a robotic work environment of shape-shifting physical space that responds dynamically to the working life of the people within it; home+ is a suite of networked, distributed “robotic furnishings” integrated into existing domestic and healthcare environments; and LIT ROOM offers a simulated environment in which the physical space of a room merges with the imaginary space of a book, becoming “a portal to elsewhere.”

How far beyond workstations, furniture, and rooms can the environments of architectural robotics stretch? Green imagines scaled-up neighborhoods, villages, and metropolises composed of physical bits, digital bytes, living things, and their hybrids. Not global but local, architectural robotics grounds computing in a capacious cyber-physical home.

More books from The MIT Press

Cover of the book The Syria Dilemma by Keith Evan Green
Cover of the book The Shape of Actions by Keith Evan Green
Cover of the book Streaming, Sharing, Stealing by Keith Evan Green
Cover of the book Power Button by Keith Evan Green
Cover of the book Machine Translation by Keith Evan Green
Cover of the book Blockheads! by Keith Evan Green
Cover of the book The Rhythmic Event by Keith Evan Green
Cover of the book Transgression in Games and Play by Keith Evan Green
Cover of the book Wired for Innovation by Keith Evan Green
Cover of the book Collaborative Media by Keith Evan Green
Cover of the book Science in Democracy by Keith Evan Green
Cover of the book Beyond Red and Blue by Keith Evan Green
Cover of the book Free Innovation by Keith Evan Green
Cover of the book Shanzhai by Keith Evan Green
Cover of the book Machine Learning for Data Streams by Keith Evan Green
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy