Arduino Cookbook

Recipes to Begin, Expand, and Enhance Your Projects

Nonfiction, Computers, Advanced Computing, Engineering, Computer Engineering, Science & Nature, Technology, Electronics, Computer Hardware, Input-Output Equipment
Cover of the book Arduino Cookbook by Michael Margolis, O'Reilly Media
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Author: Michael Margolis ISBN: 9781449321192
Publisher: O'Reilly Media Publication: December 12, 2011
Imprint: O'Reilly Media Language: English
Author: Michael Margolis
ISBN: 9781449321192
Publisher: O'Reilly Media
Publication: December 12, 2011
Imprint: O'Reilly Media
Language: English

Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You’ll find more than 200 tips and techniques for building a variety of objects and prototypes such as toys, detectors, robots, and interactive clothing that can sense and respond to touch, sound, position, heat, and light.

You don’t need to have mastered Arduino or programming to get started. Updated for the Arduino 1.0 release, the recipes in this second edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an artist, designer, hobbyist, student, or engineer.

  • Get up to speed on the Arduino board and essential software concepts quickly
  • Learn basic techniques for reading digital and analog signals
  • Use Arduino with a variety of popular input devices and sensors
  • Drive visual displays, generate sound, and control several types of motors
  • Interact with devices that use remote controls, including TVs and appliances
  • Learn techniques for handling time delays and time measurement
  • Apply advanced coding and memory handling techniques
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You’ll find more than 200 tips and techniques for building a variety of objects and prototypes such as toys, detectors, robots, and interactive clothing that can sense and respond to touch, sound, position, heat, and light.

You don’t need to have mastered Arduino or programming to get started. Updated for the Arduino 1.0 release, the recipes in this second edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an artist, designer, hobbyist, student, or engineer.

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