Autodesk 3ds Max 2020: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering

Nonfiction, Computers, Application Software, Computer Graphics
Cover of the book Autodesk 3ds Max 2020: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering by Pradeep Mamgain, Pradeep Mamgain
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Pradeep Mamgain ISBN: 9781386671817
Publisher: Pradeep Mamgain Publication: April 24, 2019
Imprint: Language: English
Author: Pradeep Mamgain
ISBN: 9781386671817
Publisher: Pradeep Mamgain
Publication: April 24, 2019
Imprint:
Language: English

The Autodesk 3ds Max 2020: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering book is perfect for both beginners and intermediate users of 3ds Max and for those moving from other software to 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, texturing, UV mapping, lighting, and rendering. You will learn important concepts and techniques about 3ds Max which you can utilize to create your 3ds Max projects. This book also cover the Arnold renderer.

Using a structured and pragmatic approach, this guide begins with basics of modeling, then builds on this knowledge using practical examples to enhance your modeling, texturing, lighting, and rendering skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of 3ds Max 2020. As you go from hands-on exercise to hands-on exercise, you'll develop a strong arsenal of skills that combined will form a complete end to end process to create high quality renders using 3ds Max 2020.

This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The Autodesk 3ds Max 2020: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering book is perfect for both beginners and intermediate users of 3ds Max and for those moving from other software to 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, texturing, UV mapping, lighting, and rendering. You will learn important concepts and techniques about 3ds Max which you can utilize to create your 3ds Max projects. This book also cover the Arnold renderer.

Using a structured and pragmatic approach, this guide begins with basics of modeling, then builds on this knowledge using practical examples to enhance your modeling, texturing, lighting, and rendering skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of 3ds Max 2020. As you go from hands-on exercise to hands-on exercise, you'll develop a strong arsenal of skills that combined will form a complete end to end process to create high quality renders using 3ds Max 2020.

This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step.

More books from Computer Graphics

Cover of the book Image and Signal Processing by Pradeep Mamgain
Cover of the book Photoshop Elements 2 Tips and Tricks by Pradeep Mamgain
Cover of the book High Performance Deformable Image Registration Algorithms for Manycore Processors by Pradeep Mamgain
Cover of the book Spatial Visualization and Professional Competence by Pradeep Mamgain
Cover of the book Adobe Creative Suite 6 Design and Web Premium All-in-One For Dummies by Pradeep Mamgain
Cover of the book Raspberry Pi Supercomputing and Scientific Programming by Pradeep Mamgain
Cover of the book Notes on the Infinity Laplace Equation by Pradeep Mamgain
Cover of the book Introduction to Video and Image Processing by Pradeep Mamgain
Cover of the book Plasticity in Sensory Systems by Pradeep Mamgain
Cover of the book Real-Time 3D Rendering with DirectX and HLSL by Pradeep Mamgain
Cover of the book Medical Computer Vision. Large Data in Medical Imaging by Pradeep Mamgain
Cover of the book Digital Foundations by Pradeep Mamgain
Cover of the book Computer Graphics in Medical Research and Hospital Administration by Pradeep Mamgain
Cover of the book How to Make Writers' Wallpaper: Keep Your Notes Handy to Be More Productive by Pradeep Mamgain
Cover of the book Bio-Inspired Computation and Applications in Image Processing by Pradeep Mamgain
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy