Away3D 3.6 Essentials

Nonfiction, Computers, General Computing
Cover of the book Away3D 3.6 Essentials by Matthew Casperson, Packt Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Matthew Casperson ISBN: 9781849512077
Publisher: Packt Publishing Publication: January 25, 2011
Imprint: Packt Publishing Language: English
Author: Matthew Casperson
ISBN: 9781849512077
Publisher: Packt Publishing
Publication: January 25, 2011
Imprint: Packt Publishing
Language: English

Away3D is an impressive technology, and this book is focused on showing you how to create practical and fun 3D Flash applications with plenty of step-by-step examples, tips to help you avoid common mistakes, plain English explanations of the concepts and techniques used by Away3D, and honest advice to help you understand some of the inconsistencies in the Away3D code base. This book is meant for beginners as well as experienced Flash developers who are looking to create 3D applications in Flash using the Away3D engine. Whether you are using Away3D for the first time or are a seasoned developer, this book will provide you with a solid foundation in taking Flash to the next dimension. It can also be used as a reference guide by Flash developers who are already familiar with Away3D.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Away3D is an impressive technology, and this book is focused on showing you how to create practical and fun 3D Flash applications with plenty of step-by-step examples, tips to help you avoid common mistakes, plain English explanations of the concepts and techniques used by Away3D, and honest advice to help you understand some of the inconsistencies in the Away3D code base. This book is meant for beginners as well as experienced Flash developers who are looking to create 3D applications in Flash using the Away3D engine. Whether you are using Away3D for the first time or are a seasoned developer, this book will provide you with a solid foundation in taking Flash to the next dimension. It can also be used as a reference guide by Flash developers who are already familiar with Away3D.

More books from Packt Publishing

Cover of the book The Majesty of Vue.js by Matthew Casperson
Cover of the book SOA Approach to Integration by Matthew Casperson
Cover of the book Sencha MVC Architecture by Matthew Casperson
Cover of the book Mastering Ubuntu Server by Matthew Casperson
Cover of the book Python: Advanced Guide to Artificial Intelligence by Matthew Casperson
Cover of the book Instant Kendo UI Mobile by Matthew Casperson
Cover of the book Practical Big Data Analytics by Matthew Casperson
Cover of the book Unity iOS Essentials by Matthew Casperson
Cover of the book BeagleBone for Secret Agents by Matthew Casperson
Cover of the book Oracle ADF Faces Cookbook by Matthew Casperson
Cover of the book Azure Serverless Computing Cookbook, by Matthew Casperson
Cover of the book 3D Printing with RepRap Cookbook by Matthew Casperson
Cover of the book Microsoft Silverlight 5 Data and Services Cookbook by Matthew Casperson
Cover of the book TypeScript 3.0 Quick Start Guide by Matthew Casperson
Cover of the book Data Analysis with Stata by Matthew Casperson
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy