Beginning Android C++ Game Development

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Database Management, Data Processing, General Computing
Cover of the book Beginning Android C++ Game Development by Bruce  Sutherland, Apress
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Bruce Sutherland ISBN: 9781430258315
Publisher: Apress Publication: January 9, 2014
Imprint: Apress Language: English
Author: Bruce Sutherland
ISBN: 9781430258315
Publisher: Apress
Publication: January 9, 2014
Imprint: Apress
Language: English

Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++.  In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner.

In this book, you'll learn all the major aspects of game design and programming using the Android NDK and be ready to submit your first professional video game app to Google Play and Amazon Appstore for today's Android smartphones and tablet users to download and play. 

The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions. As part of the tutorial you'll also learn about inserting perspectives using cameras and including audio in your game app.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++.  In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner.

In this book, you'll learn all the major aspects of game design and programming using the Android NDK and be ready to submit your first professional video game app to Google Play and Amazon Appstore for today's Android smartphones and tablet users to download and play. 

The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions. As part of the tutorial you'll also learn about inserting perspectives using cameras and including audio in your game app.

More books from Apress

Cover of the book Website Hosting and Migration with Amazon Web Services by Bruce  Sutherland
Cover of the book Objective-C Programmer's Reference by Bruce  Sutherland
Cover of the book Business Intelligence Tools for Small Companies by Bruce  Sutherland
Cover of the book Getting the Message Across by Bruce  Sutherland
Cover of the book Optimizing Data-to-Learning-to-Action by Bruce  Sutherland
Cover of the book Building Great Software Engineering Teams by Bruce  Sutherland
Cover of the book Java Program Design by Bruce  Sutherland
Cover of the book Discussions in User Experience by Bruce  Sutherland
Cover of the book Beginning Xamarin Development for the Mac by Bruce  Sutherland
Cover of the book Unboxing Android USB by Bruce  Sutherland
Cover of the book Professional Sitecore 8 Development by Bruce  Sutherland
Cover of the book Genetic Algorithms in Java Basics by Bruce  Sutherland
Cover of the book Introducing Zurb Foundation 6 by Bruce  Sutherland
Cover of the book Beginning Backdrop CMS by Bruce  Sutherland
Cover of the book Pro Hibernate and MongoDB by Bruce  Sutherland
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy