Beginning Platino Game Engine

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, General Computing, Programming
Cover of the book Beginning Platino Game Engine by Abhishek Nandy, Debashree Chanda, Apress
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Author: Abhishek Nandy, Debashree Chanda ISBN: 9781484224847
Publisher: Apress Publication: November 21, 2016
Imprint: Apress Language: English
Author: Abhishek Nandy, Debashree Chanda
ISBN: 9781484224847
Publisher: Apress
Publication: November 21, 2016
Imprint: Apress
Language: English

Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.

With* Beginning Platino Game Engine* you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT.

What You'll Learn:

  • Develop using the Platino game engine
  • Build UWP apps using the Processing JS language
  • Extend the processing language to IoT with Temboo

**Who Is this Book for: **

Indie game developers, app developers interested in games, and students new to the Platino game engine and perhaps new to game development.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.

With* Beginning Platino Game Engine* you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT.

What You'll Learn:

**Who Is this Book for: **

Indie game developers, app developers interested in games, and students new to the Platino game engine and perhaps new to game development.

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