Beginning Swift Games Development for iOS

Nonfiction, Computers, Macintosh, General Computing, Programming
Cover of the book Beginning Swift Games Development for iOS by James Goodwill, Wesley  Matlock, Apress
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: James Goodwill, Wesley Matlock ISBN: 9781484204009
Publisher: Apress Publication: March 31, 2015
Imprint: Apress Language: English
Author: James Goodwill, Wesley Matlock
ISBN: 9781484204009
Publisher: Apress
Publication: March 31, 2015
Imprint: Apress
Language: English

Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future iOS app developers. In response, James Goodwill, Wesley Matlock and Apress introduce you to this book, Beginning Swift Games Development for iOS. In this book, you'll learn the fundamental elements of the new Swift language as applied to game development for iOS.

In part 1, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as we add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In part 2 of this book, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language. And, you'll follow the same pattern we used for part 1.

After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS enabled device and perhaps sell in the Apple iTunes App Store.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future iOS app developers. In response, James Goodwill, Wesley Matlock and Apress introduce you to this book, Beginning Swift Games Development for iOS. In this book, you'll learn the fundamental elements of the new Swift language as applied to game development for iOS.

In part 1, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as we add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In part 2 of this book, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language. And, you'll follow the same pattern we used for part 1.

After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS enabled device and perhaps sell in the Apple iTunes App Store.

More books from Apress

Cover of the book Penetration Testing Basics by James Goodwill, Wesley  Matlock
Cover of the book Practical Swift by James Goodwill, Wesley  Matlock
Cover of the book Deploying SharePoint 2016 by James Goodwill, Wesley  Matlock
Cover of the book Android Recipes by James Goodwill, Wesley  Matlock
Cover of the book Agile Performance Improvement by James Goodwill, Wesley  Matlock
Cover of the book Python Descriptors by James Goodwill, Wesley  Matlock
Cover of the book Translating Statistics to Make Decisions by James Goodwill, Wesley  Matlock
Cover of the book Advanced Topics in C by James Goodwill, Wesley  Matlock
Cover of the book Pro Office for iPad by James Goodwill, Wesley  Matlock
Cover of the book C++ Recipes by James Goodwill, Wesley  Matlock
Cover of the book Oracle WebLogic Server 12c Administration I Exam 1Z0-133 by James Goodwill, Wesley  Matlock
Cover of the book Using Office 2013 by James Goodwill, Wesley  Matlock
Cover of the book Beginning R by James Goodwill, Wesley  Matlock
Cover of the book Learn Raspberry Pi 2 with Linux and Windows 10 by James Goodwill, Wesley  Matlock
Cover of the book Pro ASP.NET Web API by James Goodwill, Wesley  Matlock
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy