3ds Max Modeling for Games

Insider's Guide to Game Character, Vehicle, and Environment Modeling

Nonfiction, Art & Architecture, General Art
Big bigCover of 3ds Max Modeling for Games

More books from CRC Press

bigCover of the book Work Design by
bigCover of the book Applied Engineering Mechanics by
bigCover of the book The Art and Archaeology of Florida's Wetlands by
bigCover of the book An Approach to Improving Decision-Making in Wetland Restoration and Creation by
bigCover of the book Procedural Generation in Game Design by
bigCover of the book Glycerine by
bigCover of the book Steroid Biochemistry by
bigCover of the book Algebraic Topology by
bigCover of the book Pulsars as Astrophysical Laboratories for Nuclear and Particle Physics by
bigCover of the book Big Data Analytics by
bigCover of the book Patient Safety by
bigCover of the book Spectroscopic Methods in Food Analysis by
bigCover of the book Copper Proteins and Copper Enzymes by
bigCover of the book Sensors and Their Applications XI by
bigCover of the book Site Management of Building Services Contractors by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy