3ds Max Modeling for Games: Volume II

Insider's Guide to Stylized Game Character, Vehicle and Environment Modeling

Nonfiction, Art & Architecture, General Art
Big bigCover of 3ds Max Modeling for Games: Volume II

More books from CRC Press

bigCover of the book Pilot Mental Health Assessment and Support by
bigCover of the book Teaching Made Easy by
bigCover of the book Holistic Mobile Game Development with Unity by
bigCover of the book Wide-Band Slow-Wave Systems by
bigCover of the book Pharmaceutical Extrusion Technology by
bigCover of the book Weed Control Methods for Public Health Applications by
bigCover of the book Sensory Evaluation of Food by
bigCover of the book Obstetrics and Gynaecology for Finals, DRCOG and MRCOG by
bigCover of the book Microscale Testing in Aquatic Toxicology by
bigCover of the book Real Estate Law by
bigCover of the book Phosphorus and Nitrogen Removal from Municipal Wastewater by
bigCover of the book Tall Building Foundation Design by
bigCover of the book Resource Recovery from Municipal Sewage Plants by
bigCover of the book Handbook of Mathematical Science by
bigCover of the book Basic Notions Of Condensed Matter Physics by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy