Communities of Play

Emergent Cultures in Multiplayer Games and Virtual Worlds

Nonfiction, Computers, Advanced Computing, Virtual Reality, Entertainment & Games, Game Programming - Graphics, General Computing
Big bigCover of Communities of Play

More books from The MIT Press

bigCover of the book Common Sense, the Turing Test, and the Quest for Real AI by
bigCover of the book CO2 Rising by
bigCover of the book American Environmental Policy by
bigCover of the book Giving a Damn by
bigCover of the book Understanding Beliefs by
bigCover of the book Free Will by
bigCover of the book Blue and Green by
bigCover of the book Synthetic Biology and Morality by
bigCover of the book Drone by
bigCover of the book Revolution in Higher Education by
bigCover of the book ENIAC in Action by
bigCover of the book Archive Everything by
bigCover of the book When I Was a Photographer by
bigCover of the book The Anatomy of Bias by
bigCover of the book Site Planning by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy