Computer Games

7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers

Nonfiction, Computers, Advanced Computing, Artificial Intelligence, Application Software, Computer Graphics, General Computing
Big bigCover of Computer Games

More books from Springer International Publishing

bigCover of the book Computational Methods and Clinical Applications for Spine Imaging by
bigCover of the book Celebrating America’s Pastimes: Baseball, Hot Dogs, Apple Pie and Marketing? by
bigCover of the book Beastly Blake by
bigCover of the book Understanding Campus-Community Partnerships in Conflict Zones by
bigCover of the book Prioritization in Medicine by
bigCover of the book Sustainable Economic Development by
bigCover of the book ENT by
bigCover of the book From Molecules to Materials by
bigCover of the book Collaboration and Technology by
bigCover of the book Measuring and Analysing the Use of Ontologies by
bigCover of the book Dynamics of Quantum Dot Lasers by
bigCover of the book Anthropological Perspectives on Intangible Cultural Heritage by
bigCover of the book Modeling Approaches to Natural Convection in Porous Media by
bigCover of the book Ethical Leadership in Organizations by
bigCover of the book Wordsearches by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy