Designing Games for Children

Developmental, Usability, and Design Considerations for Making Games for Kids

Nonfiction, Entertainment, Games, Video & Electronic, Computers, Entertainment & Games, Video & Electronic Games
Big bigCover of Designing Games for Children

More books from CRC Press

bigCover of the book Theory Of Interacting Fermi Systems by
bigCover of the book Evidence-Based Proactive Nutrition to Slow Cellular Aging by
bigCover of the book Managing Diversity and Equality in Construction by
bigCover of the book Retaining Expert Knowledge by
bigCover of the book User Interface Design by
bigCover of the book Glutathione In The Nervous System by
bigCover of the book A Tour through Graph Theory by
bigCover of the book Random Geometrically Graph Directed Self-Similar Multifractals by
bigCover of the book Chemical Modification of Lignocellulosic Materials by
bigCover of the book Iterative Methods and Their Dynamics with Applications by
bigCover of the book Biodeterioration of Concrete by
bigCover of the book Intuition, Trust, and Analytics by
bigCover of the book Organizational Risk Management and Sustainability by
bigCover of the book Geomechanics and Water Engineering in Environmental Management by
bigCover of the book Digital Creature Rigging by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy