E-Learning and Games

11th International Conference, Edutainment 2017, Bournemouth, UK, June 26–28, 2017, Revised Selected Papers

Nonfiction, Computers, Computer Hardware, Personal Computers, Reference & Language, Education & Teaching, Teaching, Computers & Technology, General Computing
Big bigCover of E-Learning and Games

More books from Springer International Publishing

bigCover of the book Resistance to Ibritumomab in Lymphoma by
bigCover of the book Water Resources in Central Asia: International Context by
bigCover of the book Engineering Safe and Secure Cyber-Physical Systems by
bigCover of the book Disney and the Dialectic of Desire by
bigCover of the book The Schutzian Theory of the Cultural Sciences by
bigCover of the book Evaluation of Groundwater Resources on the Coral Islands of Lakshadweep, India by
bigCover of the book Model-Reference Robust Tuning of PID Controllers by
bigCover of the book Learning from Dynamic Visualization by
bigCover of the book Serious Games, Interaction, and Simulation by
bigCover of the book Decarbonising Cities by
bigCover of the book The Story of Light Science by
bigCover of the book Design, User Experience, and Usability: Theory, Methodology, and Management by
bigCover of the book Textbook of Gynecologic Robotic Surgery by
bigCover of the book Modeling and Optimization of Cloud-Ready and Content-Oriented Networks by
bigCover of the book Advances in Information and Computer Security by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy