Hands-On Deep Learning for Games

Leverage the power of neural networks and reinforcement learning to build intelligent games

Nonfiction, Computers, Advanced Computing, Artificial Intelligence, Programming, Programming Languages, General Computing
Big bigCover of Hands-On Deep Learning for Games

More books from Packt Publishing

bigCover of the book Learning Java by Building Android Games by
bigCover of the book Mastering CryENGINE by
bigCover of the book Xamarin 4.x Cross-Platform Application Development - Third Edition by
bigCover of the book HornetQ Messaging Developers Guide by
bigCover of the book Mastering Software Testing with JUnit 5 by
bigCover of the book Microsoft Identity Manager 2016 Handbook by
bigCover of the book SignalR: Real-time Application Development by
bigCover of the book Building Websites with OpenCms by
bigCover of the book Instant LEGO Mindstorm EV3 by
bigCover of the book Kali Linux Wireless Penetration Testing Essentials by
bigCover of the book IBM SPSS Modeler Essentials by
bigCover of the book Blender 3D: Characters, Machines, and Scenes for Artists by
bigCover of the book Kali Linux - An Ethical Hacker's Cookbook by
bigCover of the book Learning Behavior-driven Development with JavaScript by
bigCover of the book Drools Developers Cookbook by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy