Human Factors in Augmented Reality Environments

Nonfiction, Computers, Advanced Computing, Programming, User Interfaces, Artificial Intelligence, General Computing
Big bigCover of Human Factors in Augmented Reality Environments

More books from Springer New York

bigCover of the book Multiple Criteria Decision Analysis by
bigCover of the book Molecular Modeling and Multiscaling Issues for Electronic Material Applications by
bigCover of the book New Firm Creation in the United States by
bigCover of the book Mathematics for Econometrics by
bigCover of the book Archaeology of Spiritualities by
bigCover of the book Error Control for Network-on-Chip Links by
bigCover of the book Prostate Cancer by
bigCover of the book Advanced Biofuels and Bioproducts by
bigCover of the book Disruptive Logic Architectures and Technologies by
bigCover of the book Primary Care Procedures in Women's Health by
bigCover of the book Microsurgical Reconstruction of the Extremities by
bigCover of the book Perioperative Care of the Orthopedic Patient by
bigCover of the book Nanotechnology in Dermatology by
bigCover of the book The Mathematics and Mechanics of Biological Growth by
bigCover of the book Planning Production and Inventories in the Extended Enterprise by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy