I, Avatar: The Culture and Consequences of Having a Second Life

The Culture and Consequences of Having a Second Life

Nonfiction, Computers, Application Software, Computer Graphics
Big bigCover of I, Avatar: The Culture and Consequences of Having a Second Life

More books from Pearson Education

bigCover of the book YouTube 4 You by
bigCover of the book Fundamentals of Role-Playing Game Design by
bigCover of the book Microsoft SQL Server 2008 Administrator's Pocket Consultant by
bigCover of the book Connecting with Your Audience by
bigCover of the book Everyware by
bigCover of the book Properties of Concrete by
bigCover of the book Civility in the Digital Age by
bigCover of the book Guide to the National Electrical Code, 2005 Edition by
bigCover of the book Marketing for Entrepreneurs by
bigCover of the book Financial and Operational Risk Management at Molson Coors by
bigCover of the book Sams Teach Yourself HTML5 Mobile Application Development in 24 Hours by
bigCover of the book Brilliant Presentation 3e by
bigCover of the book My iPhone for Seniors by
bigCover of the book VMware Horizon Suite by
bigCover of the book Attack Your Day! by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy