Rigging for Games

A Primer for Technical Artists Using Maya and Python

Nonfiction, Computers
Big bigCover of Rigging for Games

More books from CRC Press

bigCover of the book Handbook of Statistical Methods and Analyses in Sports by
bigCover of the book Cardiovascular Catheterization and Intervention by
bigCover of the book Molecular Evolution on Rugged Landscapes by
bigCover of the book Vitamins and Minerals in the Prevention and Treatment of Cancer by
bigCover of the book Evaluation of Rail Technology by
bigCover of the book Poverty and Child Health by
bigCover of the book HVAC Control Systems by
bigCover of the book Human Factors Methods by
bigCover of the book Face It by
bigCover of the book Biodeterioration of Concrete by
bigCover of the book Regenerative Engineering and Developmental Biology by
bigCover of the book The Cell Manufacturing Playbook by
bigCover of the book Greenhouses by
bigCover of the book MRCPsych Paper I One-Best-Item MCQs by
bigCover of the book Water-Soluble Synthetic Polymers by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy