Rigging for Games

A Primer for Technical Artists Using Maya and Python

Nonfiction, Computers
Big bigCover of Rigging for Games

More books from CRC Press

bigCover of the book Construction Conflict Management and Resolution by
bigCover of the book Integrating Electrical Heating Elements in Product Design by
bigCover of the book Illegal Online File Sharing, Decision-Analysis, and the Pricing of Digital Goods by
bigCover of the book Cost Accounting and Financial Management for Construction Project Managers by
bigCover of the book Hydrological Problems and Environmental Management in Highlands and Headwaters by
bigCover of the book Storytelling in Medicine by
bigCover of the book Mechanical Engineering: Level 2 NVQ by
bigCover of the book Hospitality Security by
bigCover of the book Getting Started in 3D with Maya by
bigCover of the book Real-Time Rendering by
bigCover of the book Clinical Effectiveness in Primary Care by
bigCover of the book How to Cheat in Adobe Animate CC by
bigCover of the book Practical Management of Affective Disorders in Older People by
bigCover of the book Waves in Focal Regions by
bigCover of the book Medical Practice Management in the 21st Century by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy