Virtual und Augmented Reality (VR / AR)

Grundlagen und Methoden der Virtuellen und Augmentierten Realität

Nonfiction, Computers, Advanced Computing, Engineering, Computer Vision, Application Software, Computer Graphics, General Computing
Big bigCover of Virtual und Augmented Reality (VR / AR)

More books from Springer Berlin Heidelberg

bigCover of the book Industrial Pollution Prevention by
bigCover of the book Water Cycle Management by
bigCover of the book Coated Grains by
bigCover of the book ActionScript 2 by
bigCover of the book Defense of Mucosal Surfaces: Pathogenesis, Immunity and Vaccines by
bigCover of the book Quantum Mechanics in the Geometry of Space-Time by
bigCover of the book Mathematical Methods in Economics and Social Choice by
bigCover of the book Werkstoffwissenschaften und Fertigungstechnik by
bigCover of the book Breast Cancer by
bigCover of the book JIMD Reports - Case and Research Reports, Volume 13 by
bigCover of the book Muscle Pain: Diagnosis and Treatment by
bigCover of the book Managing Innovation in Japan by
bigCover of the book Quantenmechanik für Naturwissenschaftler by
bigCover of the book Interne Unternehmenskommunikation in resilienten Organisationen by
bigCover of the book Trends in Colloid and Interface Science XXIV by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy