Brian Beuken: 1 book

Book cover of The Fundamentals of C/C++ Game Programming

The Fundamentals of C/C++ Game Programming

Using Target-based Development on SBC's

by Brian Beuken
Language: English
Release Date: February 21, 2018

This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware,...
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