Christopher Griffith: 1 book

Book cover of Real-World Flash Game Development

Real-World Flash Game Development

How to Follow Best Practices AND Keep Your Sanity

by Christopher Griffith
Language: English
Release Date: November 12, 2012

Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard...
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy