Mit Press imprint: 940 books

by Ian Foster, Dennis B. Gannon, Rich Wolski
Language: English
Release Date: September 22, 2017

A guide to cloud computing for students, scientists, and engineers, with advice and many hands-on examples. The emergence of powerful, always-on cloud utilities has transformed how consumers interact with information technology, enabling video streaming, intelligent personal assistants, and...

Oil, Illiberalism, and War

An Analysis of Energy and US Foreign Policy

by Andrew T. Price-Smith
Language: English
Release Date: May 8, 2015

An argument that America's addiction to crude oil has driven a foreign policy of intervention and exploitation hidden behind a facade of liberal internationalism. The United States is addicted to crude oil. In this book, Andrew Price-Smith argues that this addiction has distorted the conduct...
by John Law, Kalpana Shankar, David Hakken
Language: English
Release Date: December 16, 2016

The fourth edition of an authoritative overview, with all new chapters that capture the state of the art in a rapidly growing field. Science and Technology Studies (STS) is a flourishing interdisciplinary field that examines the transformative power of science and technology to arrange and...

Site Planning

International Practice

by Gary Hack
Language: English
Release Date: April 20, 2018

Ebook Volume 1 of 3. A comprehensive, state-of-the-art guide to site planning, covering planning processes, new technologies, and sustainability, with extensive treatment of practices in rapidly urbanizing countries. Ebook Volume 1 of 3. Cities are built site by site. Site planning—the...

Balancing Green

When to Embrace Sustainability in a Business (and When Not To)

by Yossi Sheffi, Edgar Blanco
Language: English
Release Date: March 23, 2018

An expert on business strategy offers a pragmatic take on how businesses of all sizes balance the competing demands of profitability and employment with sustainability. The demands and stresses on companies only grow as executives face a multitude of competing business goals. Their stakeholders...

The End of Ownership

Personal Property in the Digital Economy

by Aaron Perzanowski, Jason Schultz
Language: English
Release Date: October 28, 2016

An argument for retaining the notion of personal property in the products we “buy” in the digital marketplace. If you buy a book at the bookstore, you own it. You can take it home, scribble in the margins, put in on the shelf, lend it to a friend, sell it at a garage sale. But is the same...
by W. Edwards Deming
Language: English
Release Date: October 5, 2018

A new edition of a book that details the system of transformation underlying the 14 Points for Management presented in Deming's Out of the Crisis. It would be better if everyone would work together as a system, with the aim for everybody to win. What we need is cooperation and transformation...

Digital Research Confidential

The Secrets of Studying Behavior Online

by Megan Sapnar Ankerson, Virág Molnár, Aron Hsiao
Language: English
Release Date: December 25, 2015

Behind-the-scenes stories of how Internet research projects actually get done. The realm of the digital offers both new methods of research and new objects of study. Because the digital environment for scholarship is constantly evolving, researchers must sometimes improvise, change their plans,...

Evolution or Revolution?

Rethinking Macroeconomic Policy after the Great Recession

by
Language: English
Release Date: March 22, 2019

Leading economists discuss post–financial crisis policy dilemmas, including the dangers of complacency in a period of relative stability. The Great Depression led to the Keynesian revolution and dramatic shifts in macroeconomic theory and macroeconomic policy. Similarly, the stagflation of...

Persuasive Games

The Expressive Power of Videogames

by Ian Bogost
Language: English
Release Date: August 13, 2010

An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties. Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems...
by Limor Shifman
Language: English
Release Date: October 4, 2013

Taking “Gangnam Style” seriously: what Internet memes can tell us about digital culture. In December 2012, the exuberant video “Gangnam Style” became the first YouTube clip to be viewed more than one billion times. Thousands of its viewers responded by creating and posting their own...

Communities of Play

Emergent Cultures in Multiplayer Games and Virtual Worlds

by Celia Pearce
Language: English
Release Date: September 30, 2011

The odyssey of a group of “refugees” from a closed-down online game and an exploration of emergent fan cultures in virtual worlds. Play communities existed long before massively multiplayer online games; they have ranged from bridge clubs to sports leagues, from tabletop role-playing games...

Big Data, Little Data, No Data

Scholarship in the Networked World

by Christine L. Borgman
Language: English
Release Date: January 2, 2015

An examination of the uses of data within a changing knowledge infrastructure, offering analysis and case studies from the sciences, social sciences, and humanities. “Big Data” is on the covers of Science, Nature, the Economist, and Wired magazines, on the front pages of the Wall Street...
by Fred H. Cate, Katie Shilton, Simon DeDeo
Language: English
Release Date: October 21, 2016

Perspectives on the varied challenges posed by big data for health, science, law, commerce, and politics. Big data is ubiquitous but heterogeneous. Big data can be used to tally clicks and traffic on web pages, find patterns in stock trades, track consumer preferences, identify linguistic correlations...
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