Mit Press imprint: 940 books

by John R. Stilgoe
Language: English
Release Date: October 16, 2015

A lexicon and guide for discovering the essence of landscape. “Mr. Stilgoe does not ask that we take his book outdoors with us; he believes that reading and experiencing landscapes are activities that should be kept separate. But, as I learned in his book, the hollow storage area in a car...

Robot Ethics

The Ethical and Social Implications of Robotics

by Colin Allen, Wendell Wallach, James J. Hughes
Language: English
Release Date: December 9, 2011

Prominent experts from science and the humanities explore issues in robot ethics that range from sex to war. Robots today serve in many roles, from entertainer to educator to executioner. As robotics technology advances, ethical concerns become more pressing: Should robots be programmed to...
by Stuart A. Newman, James Allen Evans, Jeffrey C. Schank
Language: English
Release Date: November 8, 2013

Empirical and philosophical perspectives on scaffolding that highlight the role of temporal and temporary resources in development across concepts of culture, cognition, and evolution. "Scaffolding" is a concept that is becoming widely used across disciplines. This book investigates common...
by Lev Manovich
Language: English
Release Date: February 22, 2002

A stimulating, eclectic accountof new media that finds its origins in old media, particularly the cinema. In this book Lev Manovich offers the first systematic and rigorous theory of new media. He places new media within the histories of visual and media cultures of the last few centuries....

Technologies of Vision

The War Between Data and Images

by Steve F Anderson
Language: English
Release Date: October 13, 2017

An investigation of the computational turn in visual culture, centered on the entangled politics and pleasures of data and images. If the twentieth century was tyrannized by images, then the twenty-first is ruled by data. In Technologies of Vision, Steve Anderson argues that visual culture...

Playing with Sound

A Theory of Interacting with Sound and Music in Video Games

by Karen Collins
Language: English
Release Date: January 11, 2013

An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games. In Playing with Sound, Karen Collins examines video game sound from the player's perspective. She explores the many ways that players interact with a game's...

Workflow Management

Models, Methods, and Systems

by Kees van Hee
Language: English
Release Date: January 30, 2004

This book offers a comprehensive introduction to workflow management, the management of business processes with information technology. By defining, analyzing, and redesigning an organization's resources and operations, workflow management systems ensure that the right information reaches the right...
by Thomas H. Cormen
Language: English
Release Date: March 1, 2013

For anyone who has ever wondered how computers solve problems, an engagingly written guide for nonexperts to the basics of computer algorithms. Have you ever wondered how your GPS can find the fastest way to your destination, selecting one route from seemingly countless possibilities in mere...
by Murray Shanahan
Language: English
Release Date: August 7, 2015

The idea of technological singularity, and what it would mean if ordinary human intelligence were enhanced or overtaken by artificial intelligence. The idea that human history is approaching a “singularity”—that ordinary humans will someday be overtaken by artificially intelligent machines...

The Digital Mind

How Science Is Redefining Humanity

by Arlindo Oliveira
Language: English
Release Date: March 17, 2017

How developments in science and technology may enable the emergence of purely digital minds—intelligent machines equal to or greater in power than the human brain. What do computers, cells, and brains have in common? Computers are electronic devices designed by humans; cells are biological...

On Computing

The Fourth Great Scientific Domain

by Paul S. Rosenbloom
Language: English
Release Date: November 9, 2012

A proposal that computing is not merely a form of engineering but a scientific domain on a par with the physical, life, and social sciences. Computing is not simply about hardware or software, or calculation or applications. Computing, writes Paul Rosenbloom, is an exciting and diverse, yet...

Plato and the Nerd

The Creative Partnership of Humans and Technology

by Edward Ashford Lee
Language: English
Release Date: September 22, 2017

How humans and technology evolve together in a creative partnership. In this book, Edward Ashford Lee makes a bold claim: that the creators of digital technology have an unsurpassed medium for creativity. Technology has advanced to the point where progress seems limited not by physical constraints...

Hello Avatar

Rise of the Networked Generation

by B. Coleman
Language: English
Release Date: November 4, 2011

An examination of our many modes of online identity and how we live on the continuum between the virtual and the real. Hello Avatar! Or, {llSay(0, "Hello, Avatar!"); is a tiny piece of user-friendly code that allows us to program our virtual selves. In Hello Avatar, B. Coleman examines a crucial...
by Astrid Ensslin
Language: English
Release Date: March 14, 2014

A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works. In this book, Astrid Ensslin examines literary videogames—hybrid digital artifacts that have elements of both games and literature, combining the...
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