The Mit Press imprint: 939 books

Playing with Sound

A Theory of Interacting with Sound and Music in Video Games

by Karen Collins
Language: English
Release Date: January 11, 2013

An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games. In Playing with Sound, Karen Collins examines video game sound from the player's perspective. She explores the many ways that players interact with a game's...

Workflow Management

Models, Methods, and Systems

by Kees van Hee
Language: English
Release Date: January 30, 2004

This book offers a comprehensive introduction to workflow management, the management of business processes with information technology. By defining, analyzing, and redesigning an organization's resources and operations, workflow management systems ensure that the right information reaches the right...
by Thomas H. Cormen
Language: English
Release Date: March 1, 2013

For anyone who has ever wondered how computers solve problems, an engagingly written guide for nonexperts to the basics of computer algorithms. Have you ever wondered how your GPS can find the fastest way to your destination, selecting one route from seemingly countless possibilities in mere...
by Murray Shanahan
Language: English
Release Date: August 7, 2015

The idea of technological singularity, and what it would mean if ordinary human intelligence were enhanced or overtaken by artificial intelligence. The idea that human history is approaching a “singularity”—that ordinary humans will someday be overtaken by artificially intelligent machines...

The Digital Mind

How Science Is Redefining Humanity

by Arlindo Oliveira
Language: English
Release Date: March 17, 2017

How developments in science and technology may enable the emergence of purely digital minds—intelligent machines equal to or greater in power than the human brain. What do computers, cells, and brains have in common? Computers are electronic devices designed by humans; cells are biological...

On Computing

The Fourth Great Scientific Domain

by Paul S. Rosenbloom
Language: English
Release Date: November 9, 2012

A proposal that computing is not merely a form of engineering but a scientific domain on a par with the physical, life, and social sciences. Computing is not simply about hardware or software, or calculation or applications. Computing, writes Paul Rosenbloom, is an exciting and diverse, yet...

Plato and the Nerd

The Creative Partnership of Humans and Technology

by Edward Ashford Lee
Language: English
Release Date: September 22, 2017

How humans and technology evolve together in a creative partnership. In this book, Edward Ashford Lee makes a bold claim: that the creators of digital technology have an unsurpassed medium for creativity. Technology has advanced to the point where progress seems limited not by physical constraints...

Hello Avatar

Rise of the Networked Generation

by B. Coleman
Language: English
Release Date: November 4, 2011

An examination of our many modes of online identity and how we live on the continuum between the virtual and the real. Hello Avatar! Or, {llSay(0, "Hello, Avatar!"); is a tiny piece of user-friendly code that allows us to program our virtual selves. In Hello Avatar, B. Coleman examines a crucial...
by Astrid Ensslin
Language: English
Release Date: March 14, 2014

A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works. In this book, Astrid Ensslin examines literary videogames—hybrid digital artifacts that have elements of both games and literature, combining the...
by Hector J. Levesque
Language: English
Release Date: February 17, 2017

What artificial intelligence can tell us about the mind and intelligent behavior. What can artificial intelligence teach us about the mind? If AI's underlying concept is that thinking is a computational process, then how can computation illuminate thinking? It's a timely question. AI is all...

How to Design Programs

An Introduction to Programming and Computing

by Matthias Felleisen, Robert Bruce Findler, Matthew Flatt
Language: English
Release Date: May 18, 2018

A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike...

Twitterbots

Making Machines that Make Meaning

by Tony Veale, Mike Cook
Language: English
Release Date: August 17, 2018

The world of Twitterbots, from botdom's greatest hits to bot construction to the place of the bot in the social media universe. Twitter offers a unique medium for creativity and curiosity for humans and machines. The tweets of Twitterbots, autonomous software systems that send messages of their...
by Nick Montfort, John Bell, Ian Bogost
Language: English
Release Date: November 23, 2012

A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing...

The Future of Thinking

Learning Institutions in a Digital Age

by Cathy N. Davidson, David Theo Goldberg, Zoë Marie Jones
Language: English
Release Date: January 15, 2010

How traditional learning institutions can become as innovative, flexible, robust, and collaborative as the best social networking sites. Over the past two decades, the way we learn has changed dramatically. We have new sources of information and new ways to exchange and to interact with information....
First 30 31 32 33 34 35 3637 38 39 40 41 42 Last
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy