Borderlands: Gunsight

Nonfiction, Entertainment, Games, Video & Electronic, Computers, Entertainment & Games, Video & Electronic Games, Fiction & Literature
Cover of the book Borderlands: Gunsight by John Shirley, Gallery Books
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: John Shirley ISBN: 9781439198537
Publisher: Gallery Books Publication: October 1, 2013
Imprint: Gallery Books Language: English
Author: John Shirley
ISBN: 9781439198537
Publisher: Gallery Books
Publication: October 1, 2013
Imprint: Gallery Books
Language: English

An****original novel set in the universe of the award-winning video game!

The Borderlands cannot be conquered!

Mordecai and Daphne have gotten themselves in a tough spot near the highly dangerous town of Gunsight, one of the most remote outposts on the planet Pan­dora, out in the boonies of the boonies of the Borderlands. Daphne has been taken prisoner by Jasper, a local warlord who controls the area around Gunsight . . . except for that other settlement, the former mining town Tumessa. There’s some kind of big secret operation going on in Tumessa—another warlord, a particularly mutated Psycho named Reamus, is somehow making money. And he’s been relent­lessly raiding Gunsight and kidnapping Jasper’s people. Jasper may be scum, but he needs those people for raids on other towns, so it all has to balance out. Mordecai needs to negotiate for Daphne’s release, but now the only way he’ll ever see her alive again is to kill his way into Tumessa, find out what’s going on there, and report back to Jasper—only then will Mordecai get a paycheck and the girl. Mordecai doesn’t want the job, but he is pretty devoted to Daphne . . . and somehow, he just might be able to turn this entire mess to his advantage. . .

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

An****original novel set in the universe of the award-winning video game!

The Borderlands cannot be conquered!

Mordecai and Daphne have gotten themselves in a tough spot near the highly dangerous town of Gunsight, one of the most remote outposts on the planet Pan­dora, out in the boonies of the boonies of the Borderlands. Daphne has been taken prisoner by Jasper, a local warlord who controls the area around Gunsight . . . except for that other settlement, the former mining town Tumessa. There’s some kind of big secret operation going on in Tumessa—another warlord, a particularly mutated Psycho named Reamus, is somehow making money. And he’s been relent­lessly raiding Gunsight and kidnapping Jasper’s people. Jasper may be scum, but he needs those people for raids on other towns, so it all has to balance out. Mordecai needs to negotiate for Daphne’s release, but now the only way he’ll ever see her alive again is to kill his way into Tumessa, find out what’s going on there, and report back to Jasper—only then will Mordecai get a paycheck and the girl. Mordecai doesn’t want the job, but he is pretty devoted to Daphne . . . and somehow, he just might be able to turn this entire mess to his advantage. . .

More books from Gallery Books

Cover of the book Friends to the End by John Shirley
Cover of the book Death Drops by John Shirley
Cover of the book Out of Sync by John Shirley
Cover of the book HALO: First Strike by John Shirley
Cover of the book Groundswell by John Shirley
Cover of the book Grave Expectations by John Shirley
Cover of the book We Are Not Good People by John Shirley
Cover of the book The Way Home by John Shirley
Cover of the book Selp-Helf by John Shirley
Cover of the book unSweetined by John Shirley
Cover of the book This Love Story Will Self-Destruct by John Shirley
Cover of the book The Marriage Mistake by John Shirley
Cover of the book Paradise Rules by John Shirley
Cover of the book Welcome to My World by John Shirley
Cover of the book Gun Church by John Shirley
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy