Box2D for Flash Games

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, General Computing
Cover of the book Box2D for Flash Games by Emanuele Feronato, Packt Publishing
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Author: Emanuele Feronato ISBN: 9781849519632
Publisher: Packt Publishing Publication: November 23, 2012
Imprint: Packt Publishing Language: English
Author: Emanuele Feronato
ISBN: 9781849519632
Publisher: Packt Publishing
Publication: November 23, 2012
Imprint: Packt Publishing
Language: English
This book is a step by step guide to create games with Box2D explained in a simple and friendly way. Are you familiar with ActionScript3 and want to explore the capabilities of physics in game design using Box2D, then this book is for you. You dont have to be an AS3 hero: if you know how to create classes and functions with AS3, then you can make your first physics game!
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
This book is a step by step guide to create games with Box2D explained in a simple and friendly way. Are you familiar with ActionScript3 and want to explore the capabilities of physics in game design using Box2D, then this book is for you. You dont have to be an AS3 hero: if you know how to create classes and functions with AS3, then you can make your first physics game!

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