Brain-Computer Interfaces 2

Technology and Applications

Nonfiction, Computers, Advanced Computing, Information Technology
Cover of the book Brain-Computer Interfaces 2 by , Wiley
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781119347743
Publisher: Wiley Publication: August 16, 2016
Imprint: Wiley-ISTE Language: English
Author:
ISBN: 9781119347743
Publisher: Wiley
Publication: August 16, 2016
Imprint: Wiley-ISTE
Language: English

Brain–computer interfaces (BCI) are devices which measure brain activity and translate it into messages or commands, thereby opening up many possibilities for investigation and application. This book provides keys for understanding and designing these multi-disciplinary interfaces, which require many fields of expertise such as neuroscience, statistics, informatics and psychology.

This second volume, Technology and Applications, is focused on the field of BCI from the perspective of its end users, such as those with disabilities to practitioners. Covering clinical applications and the field of video games, the book then goes on to explore user needs which drive the design and development of BCI. The software used for their design, primarily OpenViBE, is explained step by step, before a discussion on the use of BCI from ethical, philosophical and social perspectives.

The basic notions developed in this reference book are intended to be accessible to all readers interested in BCI, whatever their background. More advanced material is also offered, for readers who want to expand their knowledge in disciplinary fields underlying BCI.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Brain–computer interfaces (BCI) are devices which measure brain activity and translate it into messages or commands, thereby opening up many possibilities for investigation and application. This book provides keys for understanding and designing these multi-disciplinary interfaces, which require many fields of expertise such as neuroscience, statistics, informatics and psychology.

This second volume, Technology and Applications, is focused on the field of BCI from the perspective of its end users, such as those with disabilities to practitioners. Covering clinical applications and the field of video games, the book then goes on to explore user needs which drive the design and development of BCI. The software used for their design, primarily OpenViBE, is explained step by step, before a discussion on the use of BCI from ethical, philosophical and social perspectives.

The basic notions developed in this reference book are intended to be accessible to all readers interested in BCI, whatever their background. More advanced material is also offered, for readers who want to expand their knowledge in disciplinary fields underlying BCI.

More books from Wiley

Cover of the book Nikon D5600 For Dummies by
Cover of the book Process Scale Purification of Antibodies by
Cover of the book Solutions Manual to Accompany Models for Life by
Cover of the book A Brief History of American Literature by
Cover of the book Introduction to Lattice Theory with Computer Science Applications by
Cover of the book Facebook Marketing For Dummies by
Cover of the book OCP: Oracle Certified Professional Java SE 8 Programmer II Study Guide by
Cover of the book All Access by
Cover of the book A / B Testing by
Cover of the book Information Warfare by
Cover of the book Algorithmic and Artificial Intelligence Methods for Protein Bioinformatics by
Cover of the book Randomization in Clinical Trials by
Cover of the book Diabetes by
Cover of the book Macroeconomics For Dummies by
Cover of the book Investition und Finanzierung für Dummies by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy