Build a Game with UDK

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Operating Systems, Internet
Cover of the book Build a Game with UDK by Geoff Sholler, Packt Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Geoff Sholler ISBN: 9781849695817
Publisher: Packt Publishing Publication: August 26, 2013
Imprint: Packt Publishing Language: English
Author: Geoff Sholler
ISBN: 9781849695817
Publisher: Packt Publishing
Publication: August 26, 2013
Imprint: Packt Publishing
Language: English
A step-by-step tutorial to create an astounding game using the tools provided by UDK. This book is intended for people who aim to make an amazing virtual game with UDK. The goal of this book to give users a chance to expand their knowledge and create exciting games using the tools available.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
A step-by-step tutorial to create an astounding game using the tools provided by UDK. This book is intended for people who aim to make an amazing virtual game with UDK. The goal of this book to give users a chance to expand their knowledge and create exciting games using the tools available.

More books from Packt Publishing

Cover of the book Mastering Magento Theme Design by Geoff Sholler
Cover of the book Learning .NET High-performance Programming by Geoff Sholler
Cover of the book Distributed Computing in Java 9 by Geoff Sholler
Cover of the book Creating Universes with SAP BusinessObjects by Geoff Sholler
Cover of the book ADempiere 3.6 Cookbook by Geoff Sholler
Cover of the book iOS 10 Programming for Beginners by Geoff Sholler
Cover of the book Android High Performance Programming by Geoff Sholler
Cover of the book Microsoft Dynamics GP 2010 Implementation by Geoff Sholler
Cover of the book Mastering C++ Multithreading by Geoff Sholler
Cover of the book iOS Application Development with OpenCV 3 by Geoff Sholler
Cover of the book Oracle CRM On Demand Administration Essentials by Geoff Sholler
Cover of the book Unreal Engine 4 Game Development Essentials by Geoff Sholler
Cover of the book Instant Parallel processing with Gearman by Geoff Sholler
Cover of the book User Training for Busy Programmers by Geoff Sholler
Cover of the book Building Bots with Microsoft Bot Framework by Geoff Sholler
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy