Computer Simulations of Space Societies

Nonfiction, Computers, Database Management, Data Processing, Science & Nature, Technology, Aeronautics & Astronautics, Social & Cultural Studies, Social Science
Cover of the book Computer Simulations of Space Societies by William Sims Bainbridge, Springer International Publishing
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Author: William Sims Bainbridge ISBN: 9783319905600
Publisher: Springer International Publishing Publication: June 9, 2018
Imprint: Springer Language: English
Author: William Sims Bainbridge
ISBN: 9783319905600
Publisher: Springer International Publishing
Publication: June 9, 2018
Imprint: Springer
Language: English

At the intersection of astronautics, computer science, and social science, this book introduces the challenges and insights associated with computer simulation of human society in outer space, and of the dynamics of terrestrial enthusiasm for space exploration. Never before have so many dynamic representations of space-related social systems existed, some deeply analyzing the logical implications of social-scientific theories, and others open for experience by the general public as computer-generated virtual worlds. Fascinating software ranges from multi-agent artificial intelligence models of civilization, to space-oriented massively multiplayer online games, to educational programs suitable for schools or even for the world's space exploration agencies. At the present time, when actual forays by humans into space are scarce, computer simulations of space societies are an excellent way to prepare for a renaissance of exploration beyond the bounds of Earth.

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At the intersection of astronautics, computer science, and social science, this book introduces the challenges and insights associated with computer simulation of human society in outer space, and of the dynamics of terrestrial enthusiasm for space exploration. Never before have so many dynamic representations of space-related social systems existed, some deeply analyzing the logical implications of social-scientific theories, and others open for experience by the general public as computer-generated virtual worlds. Fascinating software ranges from multi-agent artificial intelligence models of civilization, to space-oriented massively multiplayer online games, to educational programs suitable for schools or even for the world's space exploration agencies. At the present time, when actual forays by humans into space are scarce, computer simulations of space societies are an excellent way to prepare for a renaissance of exploration beyond the bounds of Earth.

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