Computer Vision, Imaging and Computer Graphics – Theory and Applications

12th International Joint Conference, VISIGRAPP 2017, Porto, Portugal, February 27 – March 1, 2017, Revised Selected Papers

Nonfiction, Computers, Advanced Computing, Artificial Intelligence, Application Software, Computer Graphics, General Computing
Cover of the book Computer Vision, Imaging and Computer Graphics – Theory and Applications by , Springer International Publishing
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Author: ISBN: 9783030122096
Publisher: Springer International Publishing Publication: January 22, 2019
Imprint: Springer Language: English
Author:
ISBN: 9783030122096
Publisher: Springer International Publishing
Publication: January 22, 2019
Imprint: Springer
Language: English

This book constitutes thoroughly revised and selected papers from the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2017, held in Porto, Portugal, February 27 - March 1, 2017. The 18 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 402 submissions. The papers contribute to the understanding of relevant trends of current research on image and video formation, preprocessing, analysis and understanding; motion, tracking and stereo vision; computer graphics and rendering; data visualization and interactive visual data analysis; agent-based human-robot interactions; and user experience.

 

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This book constitutes thoroughly revised and selected papers from the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2017, held in Porto, Portugal, February 27 - March 1, 2017. The 18 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 402 submissions. The papers contribute to the understanding of relevant trends of current research on image and video formation, preprocessing, analysis and understanding; motion, tracking and stereo vision; computer graphics and rendering; data visualization and interactive visual data analysis; agent-based human-robot interactions; and user experience.

 

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