Author: | Saul Tanpepper | ISBN: | 1230000009388 |
Publisher: | Brinestone Press | Publication: | August 3, 2012 |
Imprint: | Language: | English |
Author: | Saul Tanpepper |
ISBN: | 1230000009388 |
Publisher: | Brinestone Press |
Publication: | August 3, 2012 |
Imprint: | |
Language: | English |
THIS BOOK CONTAINS EPISODES 3 AND 4
SAVE 33% OFF THE PRICE OF THE INDIVIDUAL EPISODES
* * * * * * * * * *
SERIES DESCRIPTION:
Five hackers. One game. Ten thousand undead.
The Undead were created for servitude— first as soldiers, then as laborers. Now, they’re avatars for the amusement of the rich and privileged.
Welcome to GAMELAND, an urban wasteland gaming arcade in the center of an abandoned Long Island, where violence is digitized, politicized and commercialized, and where zombies doing battle under cybernetic control is televised 24/7.
Everyone's dying to play The Game. Some buy their way in. Others volunteer. Gamer-hacker Jessie Daniels and her friends plan to break in.
But that’s the easy part; it's getting back out alive that's the killer.
EPISODE 3: Deadman’s Switch
Unable to escape from Long Island because of the failsafe device implanted inside their brains, the group digs in until they can devise a way to neutralize it. Jessie is anointed as their leader despite Jake's claims that she is unfit. A final desperate attempt is made to leave, setting into motion a sequence of events that will result in one of them dead, another infected, and all of them running for their lives.
EPISODE 4: Sunder the Hollow Ones
A mutiny in the group splits the members, leaving Jessie out in the cold. As she continues to struggle to fulfill her promise to bring everyone safely home, a chance encounter with one of Gameland's residents dredges up deeply buried memories, leaving her feeling haunted and doubtful about her future.
Episode 3 approximately 52,000 words (~190 print pages)
Episode 4 approximately 44,000 words (~160 print pages)
Not recommended for readers under the age of 16.
THIS BOOK CONTAINS EPISODES 3 AND 4
SAVE 33% OFF THE PRICE OF THE INDIVIDUAL EPISODES
* * * * * * * * * *
SERIES DESCRIPTION:
Five hackers. One game. Ten thousand undead.
The Undead were created for servitude— first as soldiers, then as laborers. Now, they’re avatars for the amusement of the rich and privileged.
Welcome to GAMELAND, an urban wasteland gaming arcade in the center of an abandoned Long Island, where violence is digitized, politicized and commercialized, and where zombies doing battle under cybernetic control is televised 24/7.
Everyone's dying to play The Game. Some buy their way in. Others volunteer. Gamer-hacker Jessie Daniels and her friends plan to break in.
But that’s the easy part; it's getting back out alive that's the killer.
EPISODE 3: Deadman’s Switch
Unable to escape from Long Island because of the failsafe device implanted inside their brains, the group digs in until they can devise a way to neutralize it. Jessie is anointed as their leader despite Jake's claims that she is unfit. A final desperate attempt is made to leave, setting into motion a sequence of events that will result in one of them dead, another infected, and all of them running for their lives.
EPISODE 4: Sunder the Hollow Ones
A mutiny in the group splits the members, leaving Jessie out in the cold. As she continues to struggle to fulfill her promise to bring everyone safely home, a chance encounter with one of Gameland's residents dredges up deeply buried memories, leaving her feeling haunted and doubtful about her future.
Episode 3 approximately 52,000 words (~190 print pages)
Episode 4 approximately 44,000 words (~160 print pages)
Not recommended for readers under the age of 16.