Design and Development of Training Games

Practical Guidelines from a Multidisciplinary Perspective

Nonfiction, Computers, Advanced Computing, Computer Science, General Computing
Cover of the book Design and Development of Training Games by , Cambridge University Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781316342756
Publisher: Cambridge University Press Publication: November 10, 2014
Imprint: Cambridge University Press Language: English
Author:
ISBN: 9781316342756
Publisher: Cambridge University Press
Publication: November 10, 2014
Imprint: Cambridge University Press
Language: English

The multidisciplinary nature of learning-games development is key to successful projects. In this book, field leaders in serious games and professionals in entertainment games share practical guidelines and lessons from their own experiences researching and developing learning games. This volume includes: • The key elements of design and development that require particular attention from multiple disciplines to ensure success • An overview of successful models and methods, and the trade-offs made throughout the process, to guide development • Cohesive, multidisciplinary views of the issues that arise and of the techniques applied in order to produce effective learning games grounded in specific experiences, community consensus, and analysis of successful learning games that have already been released • The stories behind the games, to illustrate how final design and development decisions were reached. Aimed at professionals and academics interested in developing and researching learning games, it offers a comprehensive picture of the state of the art.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The multidisciplinary nature of learning-games development is key to successful projects. In this book, field leaders in serious games and professionals in entertainment games share practical guidelines and lessons from their own experiences researching and developing learning games. This volume includes: • The key elements of design and development that require particular attention from multiple disciplines to ensure success • An overview of successful models and methods, and the trade-offs made throughout the process, to guide development • Cohesive, multidisciplinary views of the issues that arise and of the techniques applied in order to produce effective learning games grounded in specific experiences, community consensus, and analysis of successful learning games that have already been released • The stories behind the games, to illustrate how final design and development decisions were reached. Aimed at professionals and academics interested in developing and researching learning games, it offers a comprehensive picture of the state of the art.

More books from Cambridge University Press

Cover of the book The ASEAN Economic Community by
Cover of the book When Solidarity Works by
Cover of the book Greening the Globe by
Cover of the book The Dyslexia Debate by
Cover of the book Fractals in Probability and Analysis by
Cover of the book Register, Genre, and Style by
Cover of the book Networked News, Racial Divides by
Cover of the book Comparative Corporate Governance of Non-Profit Organizations by
Cover of the book The Cambridge Companion to Ted Hughes by
Cover of the book An Introduction to Classical Nahuatl by
Cover of the book Spectral Atlas for Amateur Astronomers by
Cover of the book Foundations of Healthcare Ethics by
Cover of the book The Theft of History by
Cover of the book Pediatric Traumatic Brain Injury by
Cover of the book The Dark Side of the Ivory Tower by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy