Designing and Engineering Time

The Psychology of Time Perception in Software

Nonfiction, Computers, Programming, Systems Analysis
Cover of the book Designing and Engineering Time by Steven C. Seow Ph.D., Pearson Education
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Author: Steven C. Seow Ph.D. ISBN: 9780132702515
Publisher: Pearson Education Publication: April 29, 2008
Imprint: Addison-Wesley Professional Language: English
Author: Steven C. Seow Ph.D.
ISBN: 9780132702515
Publisher: Pearson Education
Publication: April 29, 2008
Imprint: Addison-Wesley Professional
Language: English

Build Applications, Websites, and Software Solutions that Feel Faster, More Efficient, and More Considerate of Users’ Time!

** **

One hidden factor powerfully influences the way users react to your software, hardware, User Interfaces (UI), or web applications: how those systems utilize users’ time. Now, drawing on the nearly 40 years of human computer interaction research–including his own pioneering work–Dr. Steven Seow presents state-of-the-art best practices for reflecting users’ subjective perceptions of time in your applications and hardware.

Seow begins by introducing a simple model that explains how users perceive and expend time as they interact with technology. He offers specific guidance and recommendations related to several key aspects of time and timing–including user tolerance, system responsiveness, progress indicators, completion time estimates, and more. Finally, he brings together proven techniques for impacting users’ perception of time drawn from multiple disciplines and industries, ranging from psychology to retail, animal research to entertainment.

 

     •    Discover how time and timing powerfully impact user perception, emotions, and behavior

     •    Systematically make your applications more considerate of users’ time

     •    Avoid common mistakes that consistently frustrate or infuriate users

     •    Manage user perceptions and tolerance, and build systems that are perceived as faster

     •    Optimize “flow” to make users feel more productive, empowered, and creative

     •    Make reasonable and informed tradeoffs that maximize limited development resources

     •    Learn how to test usability issues related to time–including actual vs. perceived task duration

 

Designing and Engineering Time is for every technology developer, designer, engineer, architect, usability specialist, manager, and marketer. Using its insights and techniques, technical and non-technical professionals can work together to build systems and applications that provide far more value–and create much happier users.

 

Steven C. Seow has a unique combination of experience in both experimental psychology and software usability. He joined Microsoft as a User Researcher after completing his Ph.D. in Experimental Psychology at Brown University with a research focus on human timing and information theory models of human performance. Seow holds Bachelor’s and Master’s Degrees in Forensic Psychology from John Jay College of Criminal Justice, and wrote his master’s thesis on distortions in time perception. For more information about Steven Seow and his research, visit his website at www.StevenSeow.com.

 

informit.com/aw

 

 

 

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Build Applications, Websites, and Software Solutions that Feel Faster, More Efficient, and More Considerate of Users’ Time!

** **

One hidden factor powerfully influences the way users react to your software, hardware, User Interfaces (UI), or web applications: how those systems utilize users’ time. Now, drawing on the nearly 40 years of human computer interaction research–including his own pioneering work–Dr. Steven Seow presents state-of-the-art best practices for reflecting users’ subjective perceptions of time in your applications and hardware.

Seow begins by introducing a simple model that explains how users perceive and expend time as they interact with technology. He offers specific guidance and recommendations related to several key aspects of time and timing–including user tolerance, system responsiveness, progress indicators, completion time estimates, and more. Finally, he brings together proven techniques for impacting users’ perception of time drawn from multiple disciplines and industries, ranging from psychology to retail, animal research to entertainment.

 

     •    Discover how time and timing powerfully impact user perception, emotions, and behavior

     •    Systematically make your applications more considerate of users’ time

     •    Avoid common mistakes that consistently frustrate or infuriate users

     •    Manage user perceptions and tolerance, and build systems that are perceived as faster

     •    Optimize “flow” to make users feel more productive, empowered, and creative

     •    Make reasonable and informed tradeoffs that maximize limited development resources

     •    Learn how to test usability issues related to time–including actual vs. perceived task duration

 

Designing and Engineering Time is for every technology developer, designer, engineer, architect, usability specialist, manager, and marketer. Using its insights and techniques, technical and non-technical professionals can work together to build systems and applications that provide far more value–and create much happier users.

 

Steven C. Seow has a unique combination of experience in both experimental psychology and software usability. He joined Microsoft as a User Researcher after completing his Ph.D. in Experimental Psychology at Brown University with a research focus on human timing and information theory models of human performance. Seow holds Bachelor’s and Master’s Degrees in Forensic Psychology from John Jay College of Criminal Justice, and wrote his master’s thesis on distortions in time perception. For more information about Steven Seow and his research, visit his website at www.StevenSeow.com.

 

informit.com/aw

 

 

 

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