Designing for Interaction

Creating Innovative Applications and Devices

Nonfiction, Computers, Internet, Web Development, Web Site Design
Cover of the book Designing for Interaction by Dan Saffer, Pearson Education
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Dan Saffer ISBN: 9780321679437
Publisher: Pearson Education Publication: September 25, 2009
Imprint: New Riders Language: English
Author: Dan Saffer
ISBN: 9780321679437
Publisher: Pearson Education
Publication: September 25, 2009
Imprint: New Riders
Language: English

Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs.”
— Jared Spool, CEO of User Interface Engineering

Interaction design is all around us. If you’ve ever wondered why your mobile phone looks pretty but doesn’t work well, you’ve confronted bad interaction design. But if you’ve ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you’ve encountered good interaction design: products that work as well as they look.

Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products’ aesthetics lies the practice that figures out how to make our products useful, usable, and desirable.

This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help you

  • learn to create a design strategy that differentiates your product from the competition

  • use design research to uncover people’s behaviors, motivations, and goals in order to design for them

  • employ brainstorming best practices to create innovativenew products and solutions

  • understand the process and methods used to define product behavior

It also offers interviews and case studies from industry leaders on prototyping, designing in an Agile environment, service design, ubicomp, robots, and more.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs.”
— Jared Spool, CEO of User Interface Engineering

Interaction design is all around us. If you’ve ever wondered why your mobile phone looks pretty but doesn’t work well, you’ve confronted bad interaction design. But if you’ve ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you’ve encountered good interaction design: products that work as well as they look.

Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products’ aesthetics lies the practice that figures out how to make our products useful, usable, and desirable.

This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help you

It also offers interviews and case studies from industry leaders on prototyping, designing in an Agile environment, service design, ubicomp, robots, and more.

More books from Pearson Education

Cover of the book The Object-Oriented Thought Process by Dan Saffer
Cover of the book Programming Windows Identity Foundation by Dan Saffer
Cover of the book MySQL Clustering by Dan Saffer
Cover of the book Core JavaServer Faces by Dan Saffer
Cover of the book A Century of Mistakes in Baseball by Dan Saffer
Cover of the book Shrimp to Eat and Shrimp to Heal by Dan Saffer
Cover of the book Game Programming Algorithms and Techniques by Dan Saffer
Cover of the book Epigenetics in Health and Disease by Dan Saffer
Cover of the book Write Web Apps with Dart by Dan Saffer
Cover of the book Business Express: Manage yourself and your workload by Dan Saffer
Cover of the book SQL for MySQL Developers by Dan Saffer
Cover of the book Implementing Cisco Unified Communications Voice over IP and QoS (Cvoice) Foundation Learning Guide by Dan Saffer
Cover of the book Distributed Programming with Ruby by Dan Saffer
Cover of the book Photoshop CS5 for Windows and Macintosh by Dan Saffer
Cover of the book C++ for Programmers by Dan Saffer
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy