Designing for Wearables

Effective UX for Current and Future Devices

Nonfiction, Computers, Advanced Computing, Programming, User Interfaces, Internet, Web Development, Web Site Design, Computer Hardware
Cover of the book Designing for Wearables by Scott Sullivan, O'Reilly Media
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Scott Sullivan ISBN: 9781491944103
Publisher: O'Reilly Media Publication: December 20, 2016
Imprint: O'Reilly Media Language: English
Author: Scott Sullivan
ISBN: 9781491944103
Publisher: O'Reilly Media
Publication: December 20, 2016
Imprint: O'Reilly Media
Language: English

Now may be the perfect time to enter the wearables industry. With the range of products that have appeared in recent years, you can determine which ideas resonate with users and which don’t before leaping into the market. In this practical guide, author Scott Sullivan examines the current wearables ecosystem and then demonstrates the impact that service design in particular will have on these types of devices going forward.

You’ll learn about the history and influence of activity trackers, smartwatches, wearable cameras, the controversial Google Glass experiment, and other devices that have come out of the recent Wild West period. This book also dives into many other aspects of wearables design, including tools for creating new products and methodologies for measuring their usefulness.

You’ll explore:

  • Emerging types of wearable technologies
  • How to design services around wearable devices
  • Key concepts that govern service design
  • Prototyping processes and tools such as Arduino and Processing
  • The importance of storytelling for introducing new wearables
  • How wearables will change our relationship with computers
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Now may be the perfect time to enter the wearables industry. With the range of products that have appeared in recent years, you can determine which ideas resonate with users and which don’t before leaping into the market. In this practical guide, author Scott Sullivan examines the current wearables ecosystem and then demonstrates the impact that service design in particular will have on these types of devices going forward.

You’ll learn about the history and influence of activity trackers, smartwatches, wearable cameras, the controversial Google Glass experiment, and other devices that have come out of the recent Wild West period. This book also dives into many other aspects of wearables design, including tools for creating new products and methodologies for measuring their usefulness.

You’ll explore:

More books from O'Reilly Media

Cover of the book Python for Data Analysis by Scott Sullivan
Cover of the book Apache Cookbook by Scott Sullivan
Cover of the book Data Algorithms by Scott Sullivan
Cover of the book Social eCommerce by Scott Sullivan
Cover of the book Getting Started with Windows 8 Apps by Scott Sullivan
Cover of the book C Pocket Reference by Scott Sullivan
Cover of the book The Art of Agile Development by Scott Sullivan
Cover of the book Engineering for Industrial Designers and Inventors by Scott Sullivan
Cover of the book Building Hypermedia APIs with HTML5 and Node by Scott Sullivan
Cover of the book Going GAS by Scott Sullivan
Cover of the book Programming SQL Server 2005 by Scott Sullivan
Cover of the book Switching to the Mac: The Missing Manual, Lion Edition by Scott Sullivan
Cover of the book Async in C# 5.0 by Scott Sullivan
Cover of the book Excel 2010: The Missing Manual by Scott Sullivan
Cover of the book What is Dart? by Scott Sullivan
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy