Developing Android Applications with Adobe AIR

An ActionScript Developer's Guide to Building Android Applications

Nonfiction, Computers, General Computing, Internet
Cover of the book Developing Android Applications with Adobe AIR by Véronique Brossier, O'Reilly Media
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Author: Véronique Brossier ISBN: 9781449308155
Publisher: O'Reilly Media Publication: April 22, 2011
Imprint: O'Reilly Media Language: English
Author: Véronique Brossier
ISBN: 9781449308155
Publisher: O'Reilly Media
Publication: April 22, 2011
Imprint: O'Reilly Media
Language: English

Put your ActionScript 3 skills to work building mobile apps. This book shows you how to develop native applications for Android-based smartphones and tablets from the ground up, using Adobe AIR. You learn the entire development process hands-on, from coding specific functions to options for getting your app published.

Start by building a sample app with step-by-step instructions, using either Flash Professional or Flash Builder. Then learn how to use ActionScript libraries for typical device features, such as the camera and the accelerometer. This book includes ready-to-run example code and a case study that demonstrates how to bring all of the elements together into a full-scale working app.

  • Create functionality and content that works on multiple Android devices
  • Choose from several data storage options
  • Create view and navigation components, including a back button
  • Get tips for designing user experience with touch and gestures
  • Build a location-aware app, or one that makes use of motion
  • Explore ways to use audio, video, and photos in your application
  • Learn best practices for asset management and development
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Put your ActionScript 3 skills to work building mobile apps. This book shows you how to develop native applications for Android-based smartphones and tablets from the ground up, using Adobe AIR. You learn the entire development process hands-on, from coding specific functions to options for getting your app published.

Start by building a sample app with step-by-step instructions, using either Flash Professional or Flash Builder. Then learn how to use ActionScript libraries for typical device features, such as the camera and the accelerometer. This book includes ready-to-run example code and a case study that demonstrates how to bring all of the elements together into a full-scale working app.

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