Developments in Current Game-Based Learning Design and Deployment

Nonfiction, Computers, Application Software, Multimedia, Reference & Language, Education & Teaching, Teaching, Computers & Technology
Cover of the book Developments in Current Game-Based Learning Design and Deployment by , IGI Global
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Author: ISBN: 9781466623385
Publisher: IGI Global Publication: July 31, 2012
Imprint: Information Science Reference Language: English
Author:
ISBN: 9781466623385
Publisher: IGI Global
Publication: July 31, 2012
Imprint: Information Science Reference
Language: English
Educational gaming is becoming more popular at universities, in the military, and in private business. Multidisciplinary research which explores the cognitive and psychological aspects that underpin successful educational video games is therefore necessary to ensure proper curriculum design and positive learning outcomes. Developments in Current Game-Based Learning Design and Deployment highlights the latest research from professionals and researchers working in the fields of educational games development, e-learning, multimedia, educational psychology, and information technology. It promotes an in-depth understanding of the multiple factors and challenges inherent to the design and integration of game-based Learning environments.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Educational gaming is becoming more popular at universities, in the military, and in private business. Multidisciplinary research which explores the cognitive and psychological aspects that underpin successful educational video games is therefore necessary to ensure proper curriculum design and positive learning outcomes. Developments in Current Game-Based Learning Design and Deployment highlights the latest research from professionals and researchers working in the fields of educational games development, e-learning, multimedia, educational psychology, and information technology. It promotes an in-depth understanding of the multiple factors and challenges inherent to the design and integration of game-based Learning environments.

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