Digital Character Animation 3

Nonfiction, Computers
Cover of the book Digital Character Animation 3 by George Maestri, Pearson Education
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: George Maestri ISBN: 9780132798198
Publisher: Pearson Education Publication: April 12, 2006
Imprint: New Riders Language: English
Author: George Maestri
ISBN: 9780132798198
Publisher: Pearson Education
Publication: April 12, 2006
Imprint: New Riders
Language: English
Whether you’re creating animation for television, advertising, games, or multimedia, [digital] Character Animation 3 can help you bring your imagination to life. In this updated classic, both newcomers to digital animation and old hands looking to hone existing skills will find essential techniques for creating lively, professional-quality animation that are applicable to any software application. Combining the fundamentals of modeling, rigging, and animation with advanced-level information on characterization, directing, and production management, author George Maestri has created an essential resource for digital animators.

[digital] Character Animation 3 is packed with beautiful new artwork and Maestri’s invaluable expert tips. Along with clear instruction on the theory and practice of foundation techniques such as rigging, walk-cycles, and lip-synch–the tutorials and exercises in this book let you practice what you’ve learned. Maestri also offers in-depth information on creating nuanced characters that feel “alive” and win audience empathy and attention. The book’s final chapter guides you through the entire filmmaking process, from story development through voice casting and animation directing.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Whether you’re creating animation for television, advertising, games, or multimedia, [digital] Character Animation 3 can help you bring your imagination to life. In this updated classic, both newcomers to digital animation and old hands looking to hone existing skills will find essential techniques for creating lively, professional-quality animation that are applicable to any software application. Combining the fundamentals of modeling, rigging, and animation with advanced-level information on characterization, directing, and production management, author George Maestri has created an essential resource for digital animators.

[digital] Character Animation 3 is packed with beautiful new artwork and Maestri’s invaluable expert tips. Along with clear instruction on the theory and practice of foundation techniques such as rigging, walk-cycles, and lip-synch–the tutorials and exercises in this book let you practice what you’ve learned. Maestri also offers in-depth information on creating nuanced characters that feel “alive” and win audience empathy and attention. The book’s final chapter guides you through the entire filmmaking process, from story development through voice casting and animation directing.

More books from Pearson Education

Cover of the book Creative Activities and Ideas for Pupils with English as an Additional Language by George Maestri
Cover of the book Talking to Siri by George Maestri
Cover of the book C++ in 24 Hours, Sams Teach Yourself by George Maestri
Cover of the book Linux Hardening in Hostile Networks by George Maestri
Cover of the book The Network Challenge (Chapter 20) by George Maestri
Cover of the book Energy Future of Liquid Fuel by George Maestri
Cover of the book It's Not About the F-Stop by George Maestri
Cover of the book The Proper Role of Graphics in a Presentation by George Maestri
Cover of the book Building Sustainability Into Your Organization (Collection) by George Maestri
Cover of the book Essential Windows Workflow Foundation by George Maestri
Cover of the book Scaling Lean & Agile Development by George Maestri
Cover of the book My Windows 8.1 Computer for Seniors by George Maestri
Cover of the book The Tempest: York Notes for GCSE (9-1) by George Maestri
Cover of the book FT Guide to Saving and Investing for Retirement by George Maestri
Cover of the book Microsoft Office Excel 2007 Visual Basic for Applications Step by Step by George Maestri
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy