Digital Media

A Problem-solving Approach for Computer Graphics

Nonfiction, Computers, Application Software, CAD/CAM, Computer Graphics, General Computing
Cover of the book Digital Media by Rimon Elias, Springer International Publishing
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Author: Rimon Elias ISBN: 9783319051376
Publisher: Springer International Publishing Publication: March 27, 2014
Imprint: Springer Language: English
Author: Rimon Elias
ISBN: 9783319051376
Publisher: Springer International Publishing
Publication: March 27, 2014
Imprint: Springer
Language: English

Focusing on the computer graphics required to create digital media this book discusses the concepts and provides hundreds of solved examples and unsolved problems for practice. Pseudo codes are included where appropriate but these coding examples do not rely on specific languages. The aim is to get readers to understand the ideas and how concepts and algorithms work, through practicing numeric examples.

Topics covered include:

2D Graphics

3D Solid Modelling

Mapping Techniques

Transformations in 2D and 3D Space

Illuminations, Lighting and Shading

Ideal as an upper level undergraduate text, Digital Media – A Problem-solving Approach for Computer Graphic, approaches the field at a conceptual level thus no programming experience is required, just a basic knowledge of mathematics and linear algebra.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Focusing on the computer graphics required to create digital media this book discusses the concepts and provides hundreds of solved examples and unsolved problems for practice. Pseudo codes are included where appropriate but these coding examples do not rely on specific languages. The aim is to get readers to understand the ideas and how concepts and algorithms work, through practicing numeric examples.

Topics covered include:

2D Graphics

3D Solid Modelling

Mapping Techniques

Transformations in 2D and 3D Space

Illuminations, Lighting and Shading

Ideal as an upper level undergraduate text, Digital Media – A Problem-solving Approach for Computer Graphic, approaches the field at a conceptual level thus no programming experience is required, just a basic knowledge of mathematics and linear algebra.

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