Author: | James Davidge | ISBN: | 9781897411636 |
Publisher: | Bayeux Arts | Publication: | November 30, 2011 |
Imprint: | Bayeux Arts | Language: | English |
Author: | James Davidge |
ISBN: | 9781897411636 |
Publisher: | Bayeux Arts |
Publication: | November 30, 2011 |
Imprint: | Bayeux Arts |
Language: | English |
The Amazing Origin of Driftwood Ellesmere Book One of the Driftwood Saga. Not until she is sixteen does Driftwood leave Ellesmere Island, the most northernland in the world, for the first time to begin working as a counselor at Camp Mageein British Columbia. Her fun with her new camp friends is interrupted when the lastsession of kids arrive all entirely addicted to small video game boxes. None willdo a single outdoor activity. They growl and try to bite if anyone interrupts theirplaying of their repetitive consoles. Why is a shy young northern girl the besthope in finding a way to free the children from their electronic chains?This is how a wondrous story begins that tells both of how Driftwood grew uplearning magical things in Arctic isolation and of her first exciting adventure offthe island. Traveling with her new best friend Rose to New York City, the GrandCayman Islands and beyond Driftwood tackles the problems of the world head on. Onher journey she ever learns more about her mysterious past and her truly amazingpotential.The first tale in the five volume epic, Driftwood’s Crusade is an engagingly modernfantasy written by James Davidge (Mathemagick & Mystiphysics, The Duchess Ranch ofOld John Ware) and featuring illustrations by Judd Palmer, creator of the GovernorGeneral’s Literary Award nominated Preposterous Fables for Unusual Children.
The Amazing Origin of Driftwood Ellesmere Book One of the Driftwood Saga. Not until she is sixteen does Driftwood leave Ellesmere Island, the most northernland in the world, for the first time to begin working as a counselor at Camp Mageein British Columbia. Her fun with her new camp friends is interrupted when the lastsession of kids arrive all entirely addicted to small video game boxes. None willdo a single outdoor activity. They growl and try to bite if anyone interrupts theirplaying of their repetitive consoles. Why is a shy young northern girl the besthope in finding a way to free the children from their electronic chains?This is how a wondrous story begins that tells both of how Driftwood grew uplearning magical things in Arctic isolation and of her first exciting adventure offthe island. Traveling with her new best friend Rose to New York City, the GrandCayman Islands and beyond Driftwood tackles the problems of the world head on. Onher journey she ever learns more about her mysterious past and her truly amazingpotential.The first tale in the five volume epic, Driftwood’s Crusade is an engagingly modernfantasy written by James Davidge (Mathemagick & Mystiphysics, The Duchess Ranch ofOld John Ware) and featuring illustrations by Judd Palmer, creator of the GovernorGeneral’s Literary Award nominated Preposterous Fables for Unusual Children.