Author: | Jesper Schmidt | ISBN: | 1230002041995 |
Publisher: | Fantasy Publishing | Publication: | December 10, 2017 |
Imprint: | Language: | English |
Author: | Jesper Schmidt |
ISBN: | 1230002041995 |
Publisher: | Fantasy Publishing |
Publication: | December 10, 2017 |
Imprint: | |
Language: | English |
Have you ever struggled with map making? Spent countless hours trying to make it comply with the laws of nature?
This book is a step-by-step guidebook that will teach you how to create an authentic fantasy map. You will gain all the knowledge necessary to complete a map which your audience will believe, no matter if they are readers, viewing a movie, video game players, or role-playing gamers. It contains the exact process I use when creating maps for my fantasy fiction. I have spent countless hours researching and learning about the topography of Earth and how to apply it to a fantasy map so that you do not have to.
I have translated it all into 14 easy steps which allow you to construct an entire fantasy map from start to finish.
Step One: What you need to consider before starting your map.
Step Two: The different options for creating the map: from hand-drawn over software to hiring a professional.
Step Three: An overview of what is to come.
Step Four: Sketch your map and make sure to get size of the world just right.
Step Five: Adding continents by understanding how tectonic plates work.
Step Six: Terraforming your world.
Step Seven: Incorporating islands and lakes.
Step Eight: Making sure that rivers are realistic.
Step Nine: Adding forests.
Step Ten: Borders and understanding how the lands will affect the people who live on them, and vice versa.
Step Eleven: It’s then time for roads.
Step Twelve: Optional fantasy elements.
Step Thirteen: The final touches.
Step Fourteen: The Map Master.
As a companion to this book, you will be able to download a free worksheet.
This is not a book to teach you how to draw. It’s about designing.
Have you ever struggled with map making? Spent countless hours trying to make it comply with the laws of nature?
This book is a step-by-step guidebook that will teach you how to create an authentic fantasy map. You will gain all the knowledge necessary to complete a map which your audience will believe, no matter if they are readers, viewing a movie, video game players, or role-playing gamers. It contains the exact process I use when creating maps for my fantasy fiction. I have spent countless hours researching and learning about the topography of Earth and how to apply it to a fantasy map so that you do not have to.
I have translated it all into 14 easy steps which allow you to construct an entire fantasy map from start to finish.
Step One: What you need to consider before starting your map.
Step Two: The different options for creating the map: from hand-drawn over software to hiring a professional.
Step Three: An overview of what is to come.
Step Four: Sketch your map and make sure to get size of the world just right.
Step Five: Adding continents by understanding how tectonic plates work.
Step Six: Terraforming your world.
Step Seven: Incorporating islands and lakes.
Step Eight: Making sure that rivers are realistic.
Step Nine: Adding forests.
Step Ten: Borders and understanding how the lands will affect the people who live on them, and vice versa.
Step Eleven: It’s then time for roads.
Step Twelve: Optional fantasy elements.
Step Thirteen: The final touches.
Step Fourteen: The Map Master.
As a companion to this book, you will be able to download a free worksheet.
This is not a book to teach you how to draw. It’s about designing.