Fundamentals of ActionScript 3.0

Develop and Design

Nonfiction, Computers
Cover of the book Fundamentals of ActionScript 3.0 by Doug Winnie, Pearson Education
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Doug Winnie ISBN: 9780132789042
Publisher: Pearson Education Publication: July 11, 2011
Imprint: Peachpit Press Language: English
Author: Doug Winnie
ISBN: 9780132789042
Publisher: Pearson Education
Publication: July 11, 2011
Imprint: Peachpit Press
Language: English

Adobe Flash Professional is the most popular software available for creating animations for the Web. Most people start using Flash to create vector-based animations that output small file sizes perfect for the Web. Later they want to branch out into creating rich interactive experiences for websites and mobile devices, and for that they need to learn ActionScript.

 

Doug Winnie draws on the experience he’s gained from his years as an educator to teach not only what ActionScript can do, but also to show how the code works. This gives the reader a deeper understanding of how ActionScript functions, and gives them the power to come up with original solutions when creating their own projects.

 

Doug’s book dives right into the concepts of manipulating Flash objects and the fundamentals of functions and mathematical operators. After presenting events and using scripts to control the Flash timeline, classes and conditionals are covered in depth.

 

The final part of the book covers creating desktop applications with Adobe AIR, developing mobile applications, and working with external code libraries. Real-world projects are sprinkled generously throughout the book and Appendices include information on debugging, deciphering documentation, and using Adobe Flash Builder as an ActionScript development environment.

 

 
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Adobe Flash Professional is the most popular software available for creating animations for the Web. Most people start using Flash to create vector-based animations that output small file sizes perfect for the Web. Later they want to branch out into creating rich interactive experiences for websites and mobile devices, and for that they need to learn ActionScript.

 

Doug Winnie draws on the experience he’s gained from his years as an educator to teach not only what ActionScript can do, but also to show how the code works. This gives the reader a deeper understanding of how ActionScript functions, and gives them the power to come up with original solutions when creating their own projects.

 

Doug’s book dives right into the concepts of manipulating Flash objects and the fundamentals of functions and mathematical operators. After presenting events and using scripts to control the Flash timeline, classes and conditionals are covered in depth.

 

The final part of the book covers creating desktop applications with Adobe AIR, developing mobile applications, and working with external code libraries. Real-world projects are sprinkled generously throughout the book and Appendices include information on debugging, deciphering documentation, and using Adobe Flash Builder as an ActionScript development environment.

 

 

More books from Pearson Education

Cover of the book Swift in 24 Hours, Sams Teach Yourself by Doug Winnie
Cover of the book VCP4 Exam Cram by Doug Winnie
Cover of the book Map the Future of Design for Enhanced Customer Experience by Doug Winnie
Cover of the book My Social Media for Seniors by Doug Winnie
Cover of the book Coaching and Developing Your Whole Staff by Doug Winnie
Cover of the book Adobe Digital Imaging How-Tos: 100 Essential Techniques for Photoshop CS5, Lightroom 3, and Camera Raw 6 by Doug Winnie
Cover of the book Windows Internals, Part 1 by Doug Winnie
Cover of the book York Notes Companions: Renaissance Poetry and Prose by Doug Winnie
Cover of the book Easy iLife 09 by Doug Winnie
Cover of the book Adobe Dreamweaver CC Classroom in a Book (2014 release) by Doug Winnie
Cover of the book The Ultimate Player's Guide to Minecraft - PlayStation Edition by Doug Winnie
Cover of the book SOA Principles of Service Design by Doug Winnie
Cover of the book LightWave 8 Killer Tips by Doug Winnie
Cover of the book How to Matter Where You Work by Doug Winnie
Cover of the book Enterprise Class Mobile Application Development by Doug Winnie
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy