Game It Up!

Using Gamification to Incentivize Your Library

Nonfiction, Reference & Language, Language Arts, Library & Information Services
Cover of the book Game It Up! by David Folmar, Ellyssa Kroski, Rowman & Littlefield Publishers
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: David Folmar, Ellyssa Kroski ISBN: 9781442253360
Publisher: Rowman & Littlefield Publishers Publication: August 14, 2015
Imprint: Rowman & Littlefield Publishers Language: English
Author: David Folmar, Ellyssa Kroski
ISBN: 9781442253360
Publisher: Rowman & Littlefield Publishers
Publication: August 14, 2015
Imprint: Rowman & Littlefield Publishers
Language: English

Using game theory and mechanics in non-game settings to promote engagement and learning is a new trend in both business and education sectors. Savvy marketers are gamifying their efforts by offering customers loyalty badges, check-in incentives, and achievement rewards and clever employers are leveraging this new trend to gamify their training and innovation processes. Discover how you can utilize game design techniques to involve patrons and motivate staff in your library. This practical primer will walk you through how to incorporate game thinking into bibliographic instruction, staff training, the online catalog, and more. Learn how you can gamify the library experience.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Using game theory and mechanics in non-game settings to promote engagement and learning is a new trend in both business and education sectors. Savvy marketers are gamifying their efforts by offering customers loyalty badges, check-in incentives, and achievement rewards and clever employers are leveraging this new trend to gamify their training and innovation processes. Discover how you can utilize game design techniques to involve patrons and motivate staff in your library. This practical primer will walk you through how to incorporate game thinking into bibliographic instruction, staff training, the online catalog, and more. Learn how you can gamify the library experience.

More books from Rowman & Littlefield Publishers

Cover of the book A Place to Remember by David Folmar, Ellyssa Kroski
Cover of the book Creating Effective Groups by David Folmar, Ellyssa Kroski
Cover of the book Swingin' on Central Avenue by David Folmar, Ellyssa Kroski
Cover of the book Fall Down, Stand Up by David Folmar, Ellyssa Kroski
Cover of the book Democracy in a Global World by David Folmar, Ellyssa Kroski
Cover of the book Mourning a Father Lost by David Folmar, Ellyssa Kroski
Cover of the book Expert Searching in the Google Age by David Folmar, Ellyssa Kroski
Cover of the book Achieve the College Dream by David Folmar, Ellyssa Kroski
Cover of the book Future Trends by David Folmar, Ellyssa Kroski
Cover of the book French Feminism Reader by David Folmar, Ellyssa Kroski
Cover of the book Historical Dictionary of Ghana by David Folmar, Ellyssa Kroski
Cover of the book Mobile Technologies in Libraries by David Folmar, Ellyssa Kroski
Cover of the book Cutting-Edge Research in Developing the Library of the Future by David Folmar, Ellyssa Kroski
Cover of the book Integrated Marketing Communication by David Folmar, Ellyssa Kroski
Cover of the book Shaping U.S. Military Forces for the Asia-Pacific by David Folmar, Ellyssa Kroski
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy