Author: | David Folmar, Ellyssa Kroski | ISBN: | 9781442253360 |
Publisher: | Rowman & Littlefield Publishers | Publication: | August 14, 2015 |
Imprint: | Rowman & Littlefield Publishers | Language: | English |
Author: | David Folmar, Ellyssa Kroski |
ISBN: | 9781442253360 |
Publisher: | Rowman & Littlefield Publishers |
Publication: | August 14, 2015 |
Imprint: | Rowman & Littlefield Publishers |
Language: | English |
Using game theory and mechanics in non-game settings to promote engagement and learning is a new trend in both business and education sectors. Savvy marketers are gamifying their efforts by offering customers loyalty badges, check-in incentives, and achievement rewards and clever employers are leveraging this new trend to gamify their training and innovation processes. Discover how you can utilize game design techniques to involve patrons and motivate staff in your library. This practical primer will walk you through how to incorporate game thinking into bibliographic instruction, staff training, the online catalog, and more. Learn how you can gamify the library experience.
Using game theory and mechanics in non-game settings to promote engagement and learning is a new trend in both business and education sectors. Savvy marketers are gamifying their efforts by offering customers loyalty badges, check-in incentives, and achievement rewards and clever employers are leveraging this new trend to gamify their training and innovation processes. Discover how you can utilize game design techniques to involve patrons and motivate staff in your library. This practical primer will walk you through how to incorporate game thinking into bibliographic instruction, staff training, the online catalog, and more. Learn how you can gamify the library experience.