Geometric Programming for Computer Aided Design

Nonfiction, Computers, Advanced Computing, Engineering, Computer Engineering
Cover of the book Geometric Programming for Computer Aided Design by Alberto Paoluzzi, Wiley
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Alberto Paoluzzi ISBN: 9781119509127
Publisher: Wiley Publication: January 30, 2018
Imprint: Wiley Language: English
Author: Alberto Paoluzzi
ISBN: 9781119509127
Publisher: Wiley
Publication: January 30, 2018
Imprint: Wiley
Language: English

Geometric Programming is currently of interest in CAD (Computer Aided Design) and related areas such as computer graphics, modeling and animation, scientific simulation and robotics. A growing interest towards gemotric programming is forecast in the next few years with respect to market specific CAD applications (e.g. for architecture and mechanical CAD) and web-based collaborative design environments.

PLaSM is a general purpose functional language to compute with geometry which the authors use throughout their text. The PLaSM language output produces VRML (Virtual Reality Modelling Language) files which are used to create virtual worlds. PLaSM blends the powerful algebraic approach to programming developed at IBM research, with a dimension-independent approach to geometric data structures and algorithms, This book shows that such geometric code can be surprisingly compact and easy to write.

It begins by introducing the basic programming with PLaSM and algebraic and geometric foundations of shape modeling, the foundations of computer graphics, solid modeling and geometric modeling of manifolds follows and finally discusses the application of geometric programming. For each topic, the mathematics is given, together with the PLaSM implementation (usually with a few lines of readable code) and some worked examples.

  • Combines excellent coverage of the theory with well-developed examples
  • Numerous applications eg. scientific stimulation, robotics, CAD, Virtual Reality
  • Worked exercises for each topic
  • Uses PLaSM language (supplied) throughout to illustrate techniques
  • Supported with web presence

Written for Industrial Practioners developing CAD software, mechanical engineers in Graphics, CAD and CAM, undergraduate and postgraduate courses in Computer Science and Mechanical Engineering,as well as programmers involved with developing visualization software.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Geometric Programming is currently of interest in CAD (Computer Aided Design) and related areas such as computer graphics, modeling and animation, scientific simulation and robotics. A growing interest towards gemotric programming is forecast in the next few years with respect to market specific CAD applications (e.g. for architecture and mechanical CAD) and web-based collaborative design environments.

PLaSM is a general purpose functional language to compute with geometry which the authors use throughout their text. The PLaSM language output produces VRML (Virtual Reality Modelling Language) files which are used to create virtual worlds. PLaSM blends the powerful algebraic approach to programming developed at IBM research, with a dimension-independent approach to geometric data structures and algorithms, This book shows that such geometric code can be surprisingly compact and easy to write.

It begins by introducing the basic programming with PLaSM and algebraic and geometric foundations of shape modeling, the foundations of computer graphics, solid modeling and geometric modeling of manifolds follows and finally discusses the application of geometric programming. For each topic, the mathematics is given, together with the PLaSM implementation (usually with a few lines of readable code) and some worked examples.

Written for Industrial Practioners developing CAD software, mechanical engineers in Graphics, CAD and CAM, undergraduate and postgraduate courses in Computer Science and Mechanical Engineering,as well as programmers involved with developing visualization software.

More books from Wiley

Cover of the book Richard Pratt: One Out of the Box by Alberto Paoluzzi
Cover of the book Particle Swarm Optimization by Alberto Paoluzzi
Cover of the book Introduction to Digital Media by Alberto Paoluzzi
Cover of the book Biological Chemistry of Arsenic, Antimony and Bismuth by Alberto Paoluzzi
Cover of the book Level Up! The Guide to Great Video Game Design by Alberto Paoluzzi
Cover of the book Experimentation, Validation, and Uncertainty Analysis for Engineers by Alberto Paoluzzi
Cover of the book Guidelines for Determining the Probability of Ignition of a Released Flammable Mass by Alberto Paoluzzi
Cover of the book Business NLP For Dummies by Alberto Paoluzzi
Cover of the book Molekularbiologie by Alberto Paoluzzi
Cover of the book Oxidation of Amino Acids, Peptides, and Proteins by Alberto Paoluzzi
Cover of the book Audit Risk Alert by Alberto Paoluzzi
Cover of the book A Companion to Mill by Alberto Paoluzzi
Cover of the book Nonparametric Tests for Complete Data by Alberto Paoluzzi
Cover of the book Empirical Asset Pricing by Alberto Paoluzzi
Cover of the book The Awakened Millionaire by Alberto Paoluzzi
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy