Gesture recognition 48 Success Secrets - 48 Most Asked Questions On Gesture recognition - What You Need To Know

Nonfiction, Reference & Language, Reference, Business & Finance
Cover of the book Gesture recognition 48 Success Secrets - 48 Most Asked Questions On Gesture recognition - What You Need To Know by Phyllis Bruce, Emereo Publishing
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Author: Phyllis Bruce ISBN: 9781488536281
Publisher: Emereo Publishing Publication: February 15, 2014
Imprint: Emereo Publishing Language: English
Author: Phyllis Bruce
ISBN: 9781488536281
Publisher: Emereo Publishing
Publication: February 15, 2014
Imprint: Emereo Publishing
Language: English
Gesture recognition' is a subject in computer discipline and lingo technics with the objective of explaining mortal signals through arithmetical calculations. Gestures may stem as of whatever animal motion either state however normally stem as of the face either hand. Current centers in the area contain chord acknowledgment as of the face and hand gesticulation acknowledgment.

There has never been a Gesture recognition Guide like this.

It contains 48 answers, much more than you can imagine; comprehensive answers and extensive details and references, with insights that have never before been offered in print. Get the information you need--fast! This all-embracing guide offers a thorough view of key knowledge and detailed insight. This Guide introduces what you want to know about Gesture recognition.

A quick look inside of some of the subjects covered: Hidden Markov model, Gesture recognition, Macintosh - Hardware, Finger tracking - Other tracking techniques, Augmented reality - Input devices, Human–computer interaction - Factors of change, Asimo - Abilities, Qualcomm - Acquisitions, Macintosh computer - Hardware, Immersive technology - Interaction, Kinect - Technology, Artificial intelligence systems integration - OpenAIR Protocol, Outline of Apple Inc. - Companies, Affective computing - Body gesture, Samsung Galaxy S II Plus - Software and services, Ben Goertzel - Papers, Wii Remote, Artificial neural network -, Handheld projectors - Hand gesture recognition, PenPoint OS - Awards and innovation, OpenCV - Applications, FingerWorks, Jaron Lanier - Musical performances, Gesture recognition - Algorithms, Google Inc. - Acquisitions and partnerships, Machine learning - Software, Omek Interactive - Company overview, Tablet computer - Modbook, Finger tracking - Tracking without interface, Tablet computer - Features, Artificial intelligence (video games) - Usage, Ultrabook - History, Remote control - Alternatives, and much more...

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Gesture recognition' is a subject in computer discipline and lingo technics with the objective of explaining mortal signals through arithmetical calculations. Gestures may stem as of whatever animal motion either state however normally stem as of the face either hand. Current centers in the area contain chord acknowledgment as of the face and hand gesticulation acknowledgment.

There has never been a Gesture recognition Guide like this.

It contains 48 answers, much more than you can imagine; comprehensive answers and extensive details and references, with insights that have never before been offered in print. Get the information you need--fast! This all-embracing guide offers a thorough view of key knowledge and detailed insight. This Guide introduces what you want to know about Gesture recognition.

A quick look inside of some of the subjects covered: Hidden Markov model, Gesture recognition, Macintosh - Hardware, Finger tracking - Other tracking techniques, Augmented reality - Input devices, Human–computer interaction - Factors of change, Asimo - Abilities, Qualcomm - Acquisitions, Macintosh computer - Hardware, Immersive technology - Interaction, Kinect - Technology, Artificial intelligence systems integration - OpenAIR Protocol, Outline of Apple Inc. - Companies, Affective computing - Body gesture, Samsung Galaxy S II Plus - Software and services, Ben Goertzel - Papers, Wii Remote, Artificial neural network -, Handheld projectors - Hand gesture recognition, PenPoint OS - Awards and innovation, OpenCV - Applications, FingerWorks, Jaron Lanier - Musical performances, Gesture recognition - Algorithms, Google Inc. - Acquisitions and partnerships, Machine learning - Software, Omek Interactive - Company overview, Tablet computer - Modbook, Finger tracking - Tracking without interface, Tablet computer - Features, Artificial intelligence (video games) - Usage, Ultrabook - History, Remote control - Alternatives, and much more...

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