Handbook of Multimedia for Digital Entertainment and Arts

Nonfiction, Computers, Advanced Computing, Engineering, Computer Vision, Application Software, Multimedia, General Computing
Cover of the book Handbook of Multimedia for Digital Entertainment and Arts by , Springer US
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9780387890241
Publisher: Springer US Publication: March 10, 2010
Imprint: Springer Language: English
Author:
ISBN: 9780387890241
Publisher: Springer US
Publication: March 10, 2010
Imprint: Springer
Language: English

The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of entertainment and art. The success of this new field has influenced the development of the digital entertainment industry and related products/services, which has impacted every aspect of our lives.

Handbook of Multimedia for Digital Entertainment and Arts is an edited volume contributed by worldwide experts in the field of the new digital and interactive media, and their applications in entertainment and arts. This handbook covers leading edge media technologies, and the latest research applied to digital entertainment and arts. The main focus of Handbook of Multimedia for Digital Entertainment and Arts targets interactive and online games, edutainment, e-performance, personal broadcasting, innovative technologies for digital arts, digital visual and auditory media, augmented reality, moving media, and other advanced topics. The final chapters of this book present future trends and developments within this explosive field.

Handbook of Multimedia for Digital Entertainment and Arts serves as a primary reference for advanced-level students, researchers and professors studying computer science and electrical engineering. With the dramatic growth of interactive digital entertainment and art applications, this handbook is also suitable as a reference for practitioners, programmers, and engineers working in this field.

 

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of entertainment and art. The success of this new field has influenced the development of the digital entertainment industry and related products/services, which has impacted every aspect of our lives.

Handbook of Multimedia for Digital Entertainment and Arts is an edited volume contributed by worldwide experts in the field of the new digital and interactive media, and their applications in entertainment and arts. This handbook covers leading edge media technologies, and the latest research applied to digital entertainment and arts. The main focus of Handbook of Multimedia for Digital Entertainment and Arts targets interactive and online games, edutainment, e-performance, personal broadcasting, innovative technologies for digital arts, digital visual and auditory media, augmented reality, moving media, and other advanced topics. The final chapters of this book present future trends and developments within this explosive field.

Handbook of Multimedia for Digital Entertainment and Arts serves as a primary reference for advanced-level students, researchers and professors studying computer science and electrical engineering. With the dramatic growth of interactive digital entertainment and art applications, this handbook is also suitable as a reference for practitioners, programmers, and engineers working in this field.

 

More books from Springer US

Cover of the book Brain Injury and Protection During Heart Surgery by
Cover of the book Social Semantics by
Cover of the book The Biology of Alcoholism by
Cover of the book Cytopathology of Soft Tissue and Bone Lesions by
Cover of the book Instructional Explanations in the Disciplines by
Cover of the book Pathogens of Invertebrates by
Cover of the book Thickening and Gelling Agents for Food by
Cover of the book Psychiatric Hospital Closure by
Cover of the book Nanomaterials for Solid State Hydrogen Storage by
Cover of the book Current Research and Clinical Management of Melanoma by
Cover of the book Prochloron: A Microbial Enigma by
Cover of the book Quality Management in ART Clinics by
Cover of the book Structure-Based Mechanics of Tissues and Organs by
Cover of the book The Impact of Space Science on Mankind by
Cover of the book Advances in Identity Theory and Research by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy